From fdd8aa60d2b212d91ea78f66507c0562df489eca Mon Sep 17 00:00:00 2001 From: John Lewin Date: Thu, 12 Jul 2018 12:03:43 -0700 Subject: [PATCH] Set capacity via constructor --- MatterControl.OpenGL/GCodeRenderer/GCodeRenderer.cs | 3 +-- PartPreviewWindow/View3D/MeshViewerWidget.cs | 2 +- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/MatterControl.OpenGL/GCodeRenderer/GCodeRenderer.cs b/MatterControl.OpenGL/GCodeRenderer/GCodeRenderer.cs index 6a0ed5bd3..d50e74fa8 100644 --- a/MatterControl.OpenGL/GCodeRenderer/GCodeRenderer.cs +++ b/MatterControl.OpenGL/GCodeRenderer/GCodeRenderer.cs @@ -265,8 +265,7 @@ namespace MatterHackers.GCodeVisualizer if (layerVertexBuffer == null) { - layerVertexBuffer = new List(); - layerVertexBuffer.Capacity = gCodeFileToDraw.LayerCount; + layerVertexBuffer = new List(gCodeFileToDraw.LayerCount); for (int layerIndex = 0; layerIndex < gCodeFileToDraw.LayerCount; layerIndex++) { layerVertexBuffer.Add(null); diff --git a/PartPreviewWindow/View3D/MeshViewerWidget.cs b/PartPreviewWindow/View3D/MeshViewerWidget.cs index e225b2488..1ed0c47a2 100644 --- a/PartPreviewWindow/View3D/MeshViewerWidget.cs +++ b/PartPreviewWindow/View3D/MeshViewerWidget.cs @@ -251,7 +251,7 @@ namespace MatterHackers.MeshVisualizer break; case BedShape.Circular: - // This could be much better if it checked the actual vertext data of the mesh against the cylinder + // This could be much better if it checked the actual vertex data of the mesh against the cylinder // first check if any of it is outside the bed rect if (aabb.minXYZ.X < bed.BedCenter.X - bed.ViewerVolume.X / 2 || aabb.maxXYZ.X > bed.BedCenter.X + bed.ViewerVolume.X / 2