"Add to plate" should be bound to scene content not printer
- Issue MatterHackers/MCCentral#2350 Investigate 12 failing tests
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1 changed files with 1 additions and 3 deletions
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@ -411,9 +411,7 @@ namespace MatterHackers.MatterControl.PrintLibrary
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{
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// TODO: Sort out the right way to have an ActivePrinter context that looks and behaves correctly
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var activeContext = ApplicationController.Instance.DragDropData;
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var printer = activeContext.Printer;
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printer.Bed.AddToPlate(selectedLibraryItems);
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activeContext.SceneContext.AddToPlate(selectedLibraryItems);
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},
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IsEnabled = (selectedListItems, listView) =>
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{
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