Improving sheet editor
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8 changed files with 325 additions and 65 deletions
140
MatterControlLib/PartPreviewWindow/View3D/Actions/SheetEditor.cs
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140
MatterControlLib/PartPreviewWindow/View3D/Actions/SheetEditor.cs
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/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Collections.Generic;
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using MatterHackers.Agg;
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using MatterHackers.Agg.UI;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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namespace MatterHackers.MatterControl.DesignTools
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{
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public class SheetEditor : IObject3DEditor, IObject3DControlsProvider
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{
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private SheetObject3D sheetObject;
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string IObject3DEditor.Name => "Sheet Editor";
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IEnumerable<Type> IObject3DEditor.SupportedTypes() => new[] { typeof(SheetObject3D) };
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public GuiWidget Create(IObject3D item, UndoBuffer undoBuffer, ThemeConfig theme)
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{
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var topToBottom = new FlowLayoutWidget(FlowDirection.TopToBottom)
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{
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HAnchor = HAnchor.MaxFitOrStretch
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};
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sheetObject = item as SheetObject3D;
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var sheetData = sheetObject.SheetData;
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var countWidth = 10 * GuiWidget.DeviceScale;
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var cellWidth = 50 * GuiWidget.DeviceScale;
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// put in the edit row
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var editRow = topToBottom.AddChild(new FlowLayoutWidget()
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{
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HAnchor = HAnchor.Stretch,
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VAnchor = VAnchor.Fit,
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});
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var editNameField = editRow.AddChild(new MHTextEditWidget("", theme)
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{
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HAnchor = HAnchor.Absolute,
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Width = cellWidth,
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});
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var editSelectionField = editRow.AddChild(new MHTextEditWidget("", theme, messageWhenEmptyAndNotSelected: "Select cell to edit".Localize())
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{
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HAnchor = HAnchor.Stretch,
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});
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// put in the header row
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var topRow = topToBottom.AddChild(new FlowLayoutWidget()
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{
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HAnchor = HAnchor.Stretch,
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VAnchor = VAnchor.Fit,
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});
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topRow.AddChild(new GuiWidget(cellWidth, 1));
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for (int x = 0; x < sheetData.Width; x++)
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{
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topRow.AddChild(new TextWidget(((char)('A' + x)).ToString())
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{
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HAnchor = HAnchor.Absolute,
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Width = cellWidth,
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TextColor = theme.TextColor
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});
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}
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for (int y=0; y<sheetData.Height; y++)
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{
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var row = new FlowLayoutWidget()
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{
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HAnchor = HAnchor.Stretch,
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VAnchor = VAnchor.Fit,
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};
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topToBottom.AddChild(row);
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// add row count
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row.AddChild(new TextWidget((y + 1).ToString())
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{
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TextColor = theme.TextColor,
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});
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for (int x=0; x<sheetData.Width; x++)
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{
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var edit = new MHTextEditWidget(sheetData[x, y], theme, cellWidth)
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{
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SelectAllOnFocus = true,
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};
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row.AddChild(edit);
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var capturedX = x;
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var capturedY = y;
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edit.ActualTextEditWidget.EditComplete += (s, e) =>
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{
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sheetData[capturedX, capturedY] = edit.ActualTextEditWidget.Text;
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Recalculate();
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};
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}
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}
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return topToBottom;
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}
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private void Recalculate()
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{
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sheetObject.Invalidate(InvalidateType.SheetUpdated);
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}
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public void AddObject3DControls(Object3DControlsLayer object3DControlsLayer)
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{
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}
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}
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}
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