Refactoring VAnchor and HAnchore names

Making more debug info for show bounds
This commit is contained in:
Lars Brubaker 2017-08-07 15:47:27 -07:00
parent 0e641e98b9
commit f7d4163125
113 changed files with 865 additions and 859 deletions

View file

@ -65,7 +65,7 @@ namespace MatterHackers.MatterControl.PrinterControls.PrinterConnections
{
FlowLayoutWidget container = new FlowLayoutWidget(FlowDirection.TopToBottom);
container.Margin = new BorderDouble(0);
container.VAnchor = VAnchor.ParentBottomTop;
container.VAnchor = VAnchor.Stretch;
BorderDouble elementMargin = new BorderDouble(top: 3);
string serialPortLabel = "Serial Port".Localize();
@ -74,14 +74,14 @@ namespace MatterHackers.MatterControl.PrinterControls.PrinterConnections
TextWidget comPortLabel = new TextWidget(serialPortLabelFull, 0, 0, 12);
comPortLabel.TextColor = ActiveTheme.Instance.PrimaryTextColor;
comPortLabel.Margin = new BorderDouble(0, 0, 0, 10);
comPortLabel.HAnchor = HAnchor.ParentLeftRight;
comPortLabel.HAnchor = HAnchor.Stretch;
FlowLayoutWidget serialPortContainer = new FlowLayoutWidget(FlowDirection.TopToBottom);
CreateSerialPortControls(serialPortContainer, null);
FlowLayoutWidget comPortMessageContainer = new FlowLayoutWidget();
comPortMessageContainer.Margin = elementMargin;
comPortMessageContainer.HAnchor = HAnchor.ParentLeftRight;
comPortMessageContainer.HAnchor = HAnchor.Stretch;
printerComPortError = new TextWidget("Currently available serial ports.".Localize(), 0, 0, 10);
printerComPortError.TextColor = ActiveTheme.Instance.PrimaryTextColor;
@ -89,7 +89,7 @@ namespace MatterHackers.MatterControl.PrinterControls.PrinterConnections
printerComPortHelpLink = linkButtonFactory.Generate("What's this?".Localize());
printerComPortHelpLink.Margin = new BorderDouble(left: 5);
printerComPortHelpLink.VAnchor = VAnchor.ParentBottom;
printerComPortHelpLink.VAnchor = VAnchor.Bottom;
printerComPortHelpLink.Click += (s, e) => printerComPortHelpMessage.Visible = !printerComPortHelpMessage.Visible;
printerComPortHelpMessage = new TextWidget("The 'Serial Port' section lists all available serial\nports on your device. Changing which USB port the printer\nis connected to may change the associated serial port.\n\nTip: If you are uncertain, unplug/plug in your printer\nand hit refresh. The new port that appears should be\nyour printer.".Localize(), 0, 0, 10);
@ -105,7 +105,7 @@ namespace MatterHackers.MatterControl.PrinterControls.PrinterConnections
container.AddChild(comPortMessageContainer);
container.AddChild(printerComPortHelpMessage);
container.HAnchor = HAnchor.ParentLeftRight;
container.HAnchor = HAnchor.Stretch;
return container;
}
@ -204,7 +204,7 @@ namespace MatterHackers.MatterControl.PrinterControls.PrinterConnections
{
SerialPortIndexRadioButton comPortOption = new SerialPortIndexRadioButton(portName, portName)
{
HAnchor = HAnchor.ParentLeft,
HAnchor = HAnchor.Left,
Margin = new BorderDouble(3, 3, 5, 3),
TextColor = ActiveTheme.Instance.PrimaryTextColor,
Checked = isActivePrinterPort