Fixed the gcode not visible looking up from under the bed

Made a opaque and transparent RenderGL event
This commit is contained in:
Lars Brubaker 2017-09-20 11:45:52 -07:00
parent 4fb71e3716
commit f74dea2638
3 changed files with 18 additions and 6 deletions

View file

@ -50,7 +50,8 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
public InteractiveScene Scene { get; }
public event EventHandler<DrawEventArgs> DrawGlContent;
public event EventHandler<DrawEventArgs> DrawGlOpaqueContent;
public event EventHandler<DrawEventArgs> DrawGlTransparentContent;
public bool DoOpenGlDrawing { get; set; } = true;
@ -306,7 +307,8 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
private void OnDrawGlContent(DrawEventArgs e)
{
DrawGlContent?.Invoke(this, e);
DrawGlOpaqueContent?.Invoke(this, e);
DrawGlTransparentContent?.Invoke(this, e);
}
private void SetGlContext()