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PartPreviewWindow/PartPreviewBaseWidget.cs
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PartPreviewWindow/PartPreviewBaseWidget.cs
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/*
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Copyright (c) 2013, Lars Brubaker
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.IO;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Image;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.OpenGlGui;
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using MatterHackers.PolygonMesh;
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using MatterHackers.RenderOpenGl;
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using MatterHackers.VectorMath;
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using MatterHackers.MatterControl.DataStorage;
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using MatterHackers.MatterControl.PrintQueue;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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public class PartPreviewBaseWidget : GuiWidget
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{
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protected TextImageButtonFactory textImageButtonFactory = new TextImageButtonFactory();
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protected TextImageButtonFactory checkboxButtonFactory = new TextImageButtonFactory();
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protected TextImageButtonFactory expandMenuOptionFactory = new TextImageButtonFactory();
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protected TextImageButtonFactory whiteButtonFactory = new TextImageButtonFactory();
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public PartPreviewBaseWidget()
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{
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textImageButtonFactory.normalTextColor = RGBA_Bytes.White;
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textImageButtonFactory.hoverTextColor = RGBA_Bytes.White;
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textImageButtonFactory.disabledTextColor = RGBA_Bytes.White;
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textImageButtonFactory.pressedTextColor = RGBA_Bytes.White;
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whiteButtonFactory.FixedWidth = 138;
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whiteButtonFactory.normalFillColor = RGBA_Bytes.White;
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whiteButtonFactory.normalTextColor = RGBA_Bytes.Black;
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whiteButtonFactory.hoverTextColor = RGBA_Bytes.Black;
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whiteButtonFactory.hoverFillColor = new RGBA_Bytes(255, 255, 255, 200);
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expandMenuOptionFactory.FixedWidth = 138;
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expandMenuOptionFactory.normalTextColor = RGBA_Bytes.White;
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expandMenuOptionFactory.hoverTextColor = RGBA_Bytes.White;
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expandMenuOptionFactory.disabledTextColor = RGBA_Bytes.White;
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expandMenuOptionFactory.pressedTextColor = RGBA_Bytes.White;
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expandMenuOptionFactory.hoverFillColor = new RGBA_Bytes(255, 255, 255, 50);
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expandMenuOptionFactory.pressedFillColor = new RGBA_Bytes(255, 255, 255, 50);
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expandMenuOptionFactory.disabledFillColor = new RGBA_Bytes(255, 255, 255, 50);
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checkboxButtonFactory.fontSize = 11;
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checkboxButtonFactory.FixedWidth = 138;
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checkboxButtonFactory.borderWidth = 3;
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checkboxButtonFactory.normalTextColor = RGBA_Bytes.White;
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checkboxButtonFactory.normalBorderColor = new RGBA_Bytes(0, 0, 0, 0);
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checkboxButtonFactory.normalFillColor = ActiveTheme.Instance.PrimaryBackgroundColor;
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checkboxButtonFactory.hoverTextColor = RGBA_Bytes.White;
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checkboxButtonFactory.hoverBorderColor = new RGBA_Bytes(0, 0, 0, 50);
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checkboxButtonFactory.hoverFillColor = new RGBA_Bytes(0, 0, 0, 50);
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checkboxButtonFactory.pressedTextColor = RGBA_Bytes.White;
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checkboxButtonFactory.pressedBorderColor = new RGBA_Bytes(0, 0, 0, 50);
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checkboxButtonFactory.disabledTextColor = RGBA_Bytes.White;
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BackgroundColor = RGBA_Bytes.White;
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}
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}
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}
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