Better integrate new Presets editor

- Fixes #718 - Presets editor is hard-coded to show Material presets
 - Fixes #719 - Name field in presets editor is incorrect
 - Fixes #721 - Wire up "Add Preset"
This commit is contained in:
John Lewin 2016-05-07 17:47:42 -07:00
parent 64584ba88b
commit f314731449
7 changed files with 88 additions and 603 deletions

View file

@ -171,6 +171,23 @@ namespace MatterHackers.MatterControl.SlicerConfiguration
return layeredProfile.GetMaterialLayer(key);
}
internal SettingsLayer CreatePresetsLayer(NamedSettingsLayers layerType)
{
SettingsLayer newLayer = new SettingsLayer();
if (layerType == NamedSettingsLayers.Quality)
{
newLayer.Name = "Quality" + layeredProfile.QualityLayers.Count;
layeredProfile.QualityLayers[newLayer.Name] = newLayer;
}
else
{
newLayer.Name = "Material" + layeredProfile.MaterialLayers.Count;
layeredProfile.MaterialLayers[newLayer.Name] = newLayer;
}
return newLayer;
}
internal SettingsLayer QualityLayer(string key)
{
return layeredProfile.GetQualityLayer(key);