Move path editor to its own class
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3 changed files with 176 additions and 90 deletions
170
MatterControlLib/DesignTools/Operations/PathEditor.cs
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170
MatterControlLib/DesignTools/Operations/PathEditor.cs
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/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Image;
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using MatterHackers.Agg.Platform;
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using MatterHackers.Agg.Transform;
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using MatterHackers.ImageProcessing;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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namespace MatterHackers.MatterControl.DesignTools
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{
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public class PathEditor : IPropertyEditorFactory
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{
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[AttributeUsage(AttributeTargets.Property)]
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public class TopAndBottomMoveXOnlyAttribute : Attribute
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{
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}
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[AttributeUsage(AttributeTargets.Property)]
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public class XMustBeGreaterThan0Attribute : Attribute
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{
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}
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private Action vertexChanged;
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private ThemeConfig theme;
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private VertexStorage vertexStorage;
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private ImageWidget imageWidget;
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private Object3D object3D;
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public GuiWidget CreateEditor(PropertyEditor propertyEditor, EditableProperty property, EditorContext context, ref int tabIndex)
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{
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if (property.Source is Object3D object3D)
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{
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this.object3D = object3D;
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object3D.Invalidated += RebuildImage;
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}
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if (property.Value is VertexStorage vertexStorage)
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{
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var wdiget = CreateEditor(vertexStorage, propertyEditor.UndoBuffer, propertyEditor.Theme, VertexBufferChanged);
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imageWidget.Closed += ImageWidget_Closed;
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return wdiget;
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}
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return null;
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}
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private void VertexBufferChanged()
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{
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object3D.Invalidate(InvalidateType.Path);
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}
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private void ImageWidget_Closed(object sender, EventArgs e)
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{
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imageWidget.Closed -= ImageWidget_Closed;
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object3D.Invalidated -= RebuildImage;
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}
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bool rebuildingImage = false;
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void RebuildImage(object item, EventArgs e)
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{
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if (!rebuildingImage
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&& imageWidget.Image.Width != imageWidget.Width)
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{
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rebuildingImage = true;
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imageWidget.Height = imageWidget.Width / 2;
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imageWidget.Image.Allocate((int)imageWidget.Width, (int)imageWidget.Height, 32, new BlenderBGRA());
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var graphics2D = imageWidget.Image.NewGraphics2D();
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graphics2D.Clear(theme.BackgroundColor);
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var bounds = imageWidget.Image.GetBounds();
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graphics2D.Rectangle(bounds, theme.PrimaryAccentColor);
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var pathBounds = vertexStorage.GetBounds();
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new VertexSourceApplyTransform(vertexStorage, Affine.NewScaling(1 / pathBounds.Height * bounds.Height)).RenderCurve(graphics2D, theme.TextColor, 2, true, theme.PrimaryAccentColor.Blend(theme.TextColor, .5), theme.PrimaryAccentColor);
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rebuildingImage = false;
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}
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}
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public GuiWidget CreateEditor(VertexStorage vertexStorage, UndoBuffer undoBuffer, ThemeConfig theme, Action vertexChanged)
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{
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rebuildingImage = false;
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this.vertexChanged = vertexChanged;
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this.theme = theme;
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this.vertexStorage = vertexStorage;
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var topToBottom = new FlowLayoutWidget(FlowDirection.TopToBottom)
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{
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HAnchor = HAnchor.Stretch,
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BackgroundOutlineWidth = 1,
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BackgroundColor = theme.BackgroundColor,
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BorderColor = theme.TextColor,
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Margin = 1,
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};
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imageWidget = new ImageWidget(100, 300)
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{
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HAnchor = HAnchor.Stretch,
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};
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imageWidget.SizeChanged += RebuildImage;
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topToBottom.AddChild(imageWidget);
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var toolBar = new FlowLayoutWidget()
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{
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HAnchor = HAnchor.Stretch,
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};
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topToBottom.AddChild(new HorizontalLine(theme.TextColor));
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topToBottom.AddChild(toolBar);
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var menuTheme = ApplicationController.Instance.MenuTheme;
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var homeButton = new ThemedTextIconButton("Home".Localize(), StaticData.Instance.LoadIcon("fa-home_16.png", 16, 16).GrayToColor(menuTheme.TextColor), theme)
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{
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BackgroundColor = theme.SlightShade,
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HoverColor = theme.SlightShade.WithAlpha(75),
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Margin = new BorderDouble(3, 3, 6, 3),
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ToolTipText = "Reset Zoom".Localize()
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};
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toolBar.AddChild(homeButton);
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homeButton.Click += (s, e) =>
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{
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UiThread.RunOnIdle(() =>
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{
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ApplicationController.LaunchBrowser("https://www.matterhackers.com/store/c/3d-printer-filament");
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});
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};
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return topToBottom;
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}
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}
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}
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@ -35,7 +35,6 @@ using System.Reflection.Metadata.Ecma335;
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using System.Threading;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using MatterHackers.Agg;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Image;
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using MatterHackers.Agg.Transform;
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using MatterHackers.Agg.Transform;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.Agg.VertexSource;
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@ -50,101 +49,18 @@ using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.DesignTools
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namespace MatterHackers.MatterControl.DesignTools
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{
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{
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public class PathEditor : IPropertyEditorFactory
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{
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private Action vertexChanged;
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private ThemeConfig theme;
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private VertexStorage vertexStorage;
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private GuiWidget container;
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private ImageWidget imageWidget;
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private Object3D object3D;
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public GuiWidget CreateEditor(PropertyEditor propertyEditor, EditableProperty property, EditorContext context, ref int tabIndex)
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{
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if (property.Source is Object3D object3D)
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{
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this.object3D = object3D;
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object3D.Invalidated += RebuildImage;
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}
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if (property.Value is VertexStorage vertexStorage)
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{
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var wdiget = CreateEditor(vertexStorage, propertyEditor.UndoBuffer, propertyEditor.Theme, VertexBufferChanged);
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imageWidget.Closed += ImageWidget_Closed;
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return wdiget;
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}
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return null;
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}
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private void VertexBufferChanged()
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{
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object3D.Invalidate(InvalidateType.Path);
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}
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private void ImageWidget_Closed(object sender, EventArgs e)
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{
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imageWidget.Closed -= ImageWidget_Closed;
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object3D.Invalidated -= RebuildImage;
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}
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void RebuildImage(object item, EventArgs e)
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{
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imageWidget.Width = container.Width;
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imageWidget.Height = container.Height;
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imageWidget.Image.Allocate((int)container.Width, (int)container.Height, 32, new BlenderBGRA());
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var graphics2D = imageWidget.Image.NewGraphics2D();
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graphics2D.Clear(theme.BackgroundColor);
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var bounds = imageWidget.Image.GetBounds();
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graphics2D.Rectangle(bounds, theme.PrimaryAccentColor);
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var pathBounds = vertexStorage.GetBounds();
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new VertexSourceApplyTransform(vertexStorage, Affine.NewScaling(1 / pathBounds.Height * bounds.Height)).RenderCurve(graphics2D, theme.TextColor, 2, true, theme.PrimaryAccentColor.Blend(theme.TextColor, .5), theme.PrimaryAccentColor);
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}
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public GuiWidget CreateEditor(VertexStorage vertexStorage, UndoBuffer undoBuffer, ThemeConfig theme, Action vertexChanged)
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{
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this.vertexChanged = vertexChanged;
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this.theme = theme;
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this.vertexStorage = vertexStorage;
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container = new GuiWidget()
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{
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HAnchor = HAnchor.Stretch,
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VAnchor = VAnchor.Stretch,
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BackgroundOutlineWidth = 1,
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BackgroundColor = Color.White,
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BorderColor = Color.Black,
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Margin = 1,
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};
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imageWidget = new ImageWidget(100, 200)
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{
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AutoResize = true,
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HAnchor = HAnchor.Center,
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VAnchor = VAnchor.Center,
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};
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container.AddChild(imageWidget);
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container.SizeChanged += RebuildImage;
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return container;
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}
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}
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public class RadialPinchObject3D : OperationSourceContainerObject3D, IPropertyGridModifier, IEditorDraw
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public class RadialPinchObject3D : OperationSourceContainerObject3D, IPropertyGridModifier, IEditorDraw
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{
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{
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public RadialPinchObject3D()
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public RadialPinchObject3D()
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{
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{
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// make sure the path editor is registered
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PropertyEditor.RegisterEditor(typeof(VertexStorage), new PathEditor());
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PropertyEditor.RegisterEditor(typeof(VertexStorage), new PathEditor());
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Name = "Radial Pinch".Localize();
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Name = "Radial Pinch".Localize();
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}
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}
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[PathEditor.TopAndBottomMoveXOnly]
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[PathEditor.XMustBeGreaterThan0]
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public VertexStorage PathForHorizontalOffsets { get; set; } = new VertexStorage();
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public VertexStorage PathForHorizontalOffsets { get; set; } = new VertexStorage();
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[Description("Specifies the number of vertical cuts required to ensure the part can be pinched well.")]
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[Description("Specifies the number of vertical cuts required to ensure the part can be pinched well.")]
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@ -208,9 +124,6 @@ namespace MatterHackers.MatterControl.DesignTools
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public Vector2 Point5 { get; set;} = new Vector2(4, 14);
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public Vector2 Point5 { get; set;} = new Vector2(4, 14);
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public Vector2 Point6 { get; set;} = new Vector2(5, 16);
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public Vector2 Point6 { get; set;} = new Vector2(5, 16);
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public Vector2 Point7 { get; set;} = new Vector2(6, 18);
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public Vector2 Point7 { get; set;} = new Vector2(6, 18);
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public Vector2 Point8 { get; set;} = new Vector2(7, 20);
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public override Task Rebuild()
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public override Task Rebuild()
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{
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{
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@ -4363,6 +4363,9 @@ Translated:Reset to Factory Defaults
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English:Reset View
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English:Reset View
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Translated:Reset View
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Translated:Reset View
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English:Reset Zoom
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Translated:Reset Zoom
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English:Resetting to default values will remove your current overrides and restore your original printer settings.\nAre you sure you want to continue?
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English:Resetting to default values will remove your current overrides and restore your original printer settings.\nAre you sure you want to continue?
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Translated:Resetting to default values will remove your current overrides and restore your original printer settings.\nAre you sure you want to continue?
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Translated:Resetting to default values will remove your current overrides and restore your original printer settings.\nAre you sure you want to continue?
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