Change the Invalidate Type to flags

remove undo buffer from invalidate type
This commit is contained in:
Lars Brubaker 2019-01-28 14:19:40 -08:00
parent 0d74b4b5d8
commit f0728e0610
56 changed files with 283 additions and 261 deletions

View file

@ -68,7 +68,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
});
scene.SelectLastChild();
scene.Invalidate(new InvalidateArgs(null, InvalidateType.Content));
scene.Invalidate(new InvalidateArgs(null, InvalidateType.Children));
}
public void Undo()
@ -93,7 +93,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
});
scene.SelectLastChild();
scene.Invalidate(new InvalidateArgs(null, InvalidateType.Content));
scene.Invalidate(new InvalidateArgs(null, InvalidateType.Children));
}
}
}