Use sceneContext instead of printer

- Issue MatterHackers/MCCentral#2808
Unguarded/invalid reference to printer causes null reference error
This commit is contained in:
John Lewin 2018-02-09 13:50:05 -08:00
parent f312a1ae20
commit f01c3df7c8

View file

@ -87,7 +87,6 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
private EventHandler unregisterEvents; private EventHandler unregisterEvents;
private PrinterConfig printer;
private View3DWidget view3DWidget; private View3DWidget view3DWidget;
private BedConfig sceneContext; private BedConfig sceneContext;
@ -159,7 +158,6 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
view3DWidget.InteractionLayer.Focus(); view3DWidget.InteractionLayer.Focus();
}; };
this.printer = sceneContext.Printer;
this.IsPrinterMode = isPrinterType; this.IsPrinterMode = isPrinterType;
this.sceneContext = sceneContext; this.sceneContext = sceneContext;
@ -195,7 +193,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
}; };
undoButton.Click += (sender, e) => undoButton.Click += (sender, e) =>
{ {
printer.Bed.Scene.SelectedItem = null; sceneContext.Scene.SelectedItem = null;
undoBuffer.Undo(); undoBuffer.Undo();
view3DWidget.InteractionLayer.Focus(); view3DWidget.InteractionLayer.Focus();
}; };