Fixing the flow layout of the library
Set the bender the same for all thumbnails
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e2119643b2
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2 changed files with 7 additions and 6 deletions
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@ -95,6 +95,7 @@ namespace MatterHackers.MatterControl
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ImageBuffer cachedItem = LoadImage(expectedCachePath);
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if(cachedItem != null)
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{
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cachedItem.SetRecieveBlender(new BlenderPreMultBGRA());
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return cachedItem;
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}
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// if we don't find it see if it is in the cache at a bigger size
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@ -73,7 +73,7 @@ namespace MatterHackers.MatterControl.CustomWidgets
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{
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reflownWidth = currentWidth;
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int newColumnCount = RecomputeFlowValues();
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int newColumnCount = RecomputeFlowValues(1);
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if (newColumnCount != columnCount)
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{
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columnCount = newColumnCount;
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@ -105,10 +105,10 @@ namespace MatterHackers.MatterControl.CustomWidgets
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base.OnBoundsChanged(e);
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}
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private int RecomputeFlowValues()
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private int RecomputeFlowValues(int leftRightItemMargin)
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{
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int scaledWidth = (int)(ThumbWidth * GuiWidget.DeviceScale);
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int itemWidth = scaledWidth + (iconViewPadding * 2);
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int itemWidth = scaledWidth + (iconViewPadding * 2) + (leftRightItemMargin * 2);
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int newColumnCount = (int)Math.Floor(this.LocalBounds.Width / itemWidth);
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int remainingSpace = (int)this.LocalBounds.Width - newColumnCount * itemWidth;
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@ -132,10 +132,10 @@ namespace MatterHackers.MatterControl.CustomWidgets
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// set the margin to be 1/2 the space (it will happen on each side of each icon)
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// put in padding to get the "other" side of the outside icons
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double leftRightMarginRaw = (remainingSpace > 0 ? spacePerColumn / 2 : 0);
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double leftRightMarginRaw = (remainingSpace > 0) ? spacePerColumn / 2 : 0;
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// Inflate to account for scaling
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leftRightMargin = Math.Ceiling(leftRightMarginRaw / GuiWidget.DeviceScale);
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leftRightMargin = Math.Floor(leftRightMarginRaw / GuiWidget.DeviceScale);
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this.Padding = new BorderDouble(leftRightMargin, 0);
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@ -187,7 +187,7 @@ namespace MatterHackers.MatterControl.CustomWidgets
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public void BeginReload()
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{
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columnCount = RecomputeFlowValues();
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columnCount = RecomputeFlowValues(1);
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}
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public void EndReload()
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