Moved the primitives contain into MatterControlLib
moved part sheet creator into MatterControlLib moved some other experimental parts to MatterControlLib
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20 changed files with 3547 additions and 2 deletions
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/*
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Copyright (c) 2014, Lars Brubaker
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Collections.Generic;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Image;
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.MatterControl;
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using MatterHackers.MatterControl.CustomWidgets;
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using MatterHackers.MatterControl.DesignTools.Operations;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.MeshVisualizer;
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using MatterHackers.PolygonMesh;
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using MatterHackers.RayTracer;
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using MatterHackers.RenderOpenGl;
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using MatterHackers.VectorMath;
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namespace MatterHackers.Plugins.EditorTools
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{
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public class ScaleTopControl : InteractionVolume
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{
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public IObject3D ActiveSelectedItem;
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protected PlaneShape hitPlane;
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protected Vector3 initialHitPosition;
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protected Mesh topScaleMesh;
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protected AxisAlignedBoundingBox mouseDownSelectedBounds;
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protected Matrix4X4 transformOnMouseDown = Matrix4X4.Identity;
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private double distToStart = 5;
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private double lineLength = 55;
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private List<Vector2> lines = new List<Vector2>();
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private Vector3 originalPointToMove;
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private double selectCubeSize = 7 * GuiWidget.DeviceScale;
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private InlineEditControl zValueDisplayInfo;
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private bool HadClickOnControl;
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public ScaleTopControl(IInteractionVolumeContext context)
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: base(context)
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{
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zValueDisplayInfo = new InlineEditControl()
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{
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ForceHide = () =>
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{
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// if the selection changes
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if (RootSelection != ActiveSelectedItem)
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{
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return true;
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}
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// if another control gets a hover
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if (InteractionContext.HoveredInteractionVolume != this
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&& InteractionContext.HoveredInteractionVolume != null)
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{
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return true;
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}
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// if we clicked on the control
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if (HadClickOnControl)
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{
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return false;
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}
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return false;
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}
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,
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GetDisplayString = (value) => "{0:0.0}mm".FormatWith(value)
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};
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zValueDisplayInfo.VisibleChanged += (s, e) =>
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{
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if (!zValueDisplayInfo.Visible)
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{
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HadClickOnControl = false;
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}
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};
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zValueDisplayInfo.EditComplete += (s, e) =>
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{
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var selectedItem = ActiveSelectedItem;
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Matrix4X4 startingTransform = selectedItem.Matrix;
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var originalSelectedBounds = selectedItem.GetAxisAlignedBoundingBox(Matrix4X4.Identity);
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Vector3 topPosition = GetTopPosition(selectedItem);
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Vector3 lockedBottom = new Vector3(topPosition.X, topPosition.Y, originalSelectedBounds.MinXYZ.Z);
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Vector3 newSize = Vector3.Zero;
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newSize.Z = zValueDisplayInfo.Value;
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Vector3 scaleAmount = ScaleCornerControl.GetScalingConsideringShiftKey(originalSelectedBounds, mouseDownSelectedBounds, newSize, InteractionContext.GuiSurface.ModifierKeys);
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Matrix4X4 scale = Matrix4X4.CreateScale(scaleAmount);
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selectedItem.Matrix = selectedItem.ApplyAtBoundsCenter(scale);
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// and keep the locked edge in place
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AxisAlignedBoundingBox scaledSelectedBounds = selectedItem.GetAxisAlignedBoundingBox(Matrix4X4.Identity);
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Vector3 newLockedBottom = new Vector3(topPosition.X, topPosition.Y, scaledSelectedBounds.MinXYZ.Z);
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selectedItem.Matrix *= Matrix4X4.CreateTranslation(lockedBottom - newLockedBottom);
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Invalidate();
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InteractionContext.Scene.AddTransformSnapshot(startingTransform);
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};
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InteractionContext.GuiSurface.AddChild(zValueDisplayInfo);
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DrawOnTop = true;
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topScaleMesh = PlatonicSolids.CreateCube(selectCubeSize, selectCubeSize, selectCubeSize);
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CollisionVolume = topScaleMesh.CreateTraceData();
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InteractionContext.GuiSurface.AfterDraw += InteractionLayer_AfterDraw;
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}
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public override void DrawGlContent(DrawGlContentEventArgs e)
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{
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bool shouldDrawScaleControls = true;
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var selectedItem = RootSelection;
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if (InteractionContext.SelectedInteractionVolume != null
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&& InteractionContext.SelectedInteractionVolume as ScaleTopControl == null)
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{
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shouldDrawScaleControls = false;
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}
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if (selectedItem != null)
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{
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if (shouldDrawScaleControls)
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{
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// don't draw if any other control is dragging
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if (MouseOver)
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{
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GLHelper.Render(topScaleMesh, Color.Red, TotalTransform, RenderTypes.Shaded);
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}
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else
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{
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GLHelper.Render(topScaleMesh, Color.Black, TotalTransform, RenderTypes.Shaded);
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}
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}
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if (e != null)
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{
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// evaluate the position of the up line to draw
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Vector3 topPosition = GetTopPosition(selectedItem);
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var bottomPosition = topPosition;
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var originalSelectedBounds = selectedItem.GetAxisAlignedBoundingBox(Matrix4X4.Identity);
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bottomPosition.Z = originalSelectedBounds.MinXYZ.Z;
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// render with z-buffer full black
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double distBetweenPixelsWorldSpace = InteractionContext.World.GetWorldUnitsPerScreenPixelAtPosition(topPosition);
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Vector3 delta = topPosition - bottomPosition;
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Vector3 centerPosition = (topPosition + bottomPosition) / 2;
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Matrix4X4 rotateTransform = Matrix4X4.CreateRotation(new Quaternion(delta, Vector3.UnitX));
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Matrix4X4 scaleTransform = Matrix4X4.CreateScale((topPosition - bottomPosition).Length, distBetweenPixelsWorldSpace, distBetweenPixelsWorldSpace);
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Matrix4X4 lineTransform = scaleTransform * rotateTransform * Matrix4X4.CreateTranslation(centerPosition);
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Frustum clippingFrustum = GLHelper.GetClippingFrustum(InteractionContext.World);
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if (e.ZBuffered)
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{
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InteractionContext.World.Render3DLine(clippingFrustum, bottomPosition, topPosition, Color.Black);
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}
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else
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{
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// render on top of everything very lightly
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InteractionContext.World.Render3DLine(clippingFrustum, bottomPosition, topPosition, new Color(Color.Black, 20), false);
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}
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}
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}
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base.DrawGlContent(e);
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}
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public Vector3 GetTopPosition(IObject3D selectedItem)
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{
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AxisAlignedBoundingBox originalSelectedBounds = selectedItem.GetAxisAlignedBoundingBox(Matrix4X4.Identity);
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return new Vector3(originalSelectedBounds.Center.X, originalSelectedBounds.Center.Y, originalSelectedBounds.MaxXYZ.Z);
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}
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public override void OnMouseDown(MouseEvent3DArgs mouseEvent3D)
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{
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if (mouseEvent3D.info != null && InteractionContext.Scene.SelectedItem != null)
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{
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HadClickOnControl = true;
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ActiveSelectedItem = RootSelection;
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zValueDisplayInfo.Visible = true;
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var selectedItem = ActiveSelectedItem;
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double distanceToHit = Vector3Ex.Dot(mouseEvent3D.info.HitPosition, mouseEvent3D.MouseRay.directionNormal);
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hitPlane = new PlaneShape(mouseEvent3D.MouseRay.directionNormal, distanceToHit, null);
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originalPointToMove = GetTopPosition(selectedItem);
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initialHitPosition = mouseEvent3D.info.HitPosition;
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transformOnMouseDown = selectedItem.Matrix;
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mouseDownSelectedBounds = selectedItem.GetAxisAlignedBoundingBox(Matrix4X4.Identity);
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}
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base.OnMouseDown(mouseEvent3D);
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}
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public override void OnMouseMove(MouseEvent3DArgs mouseEvent3D)
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{
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var selectedItem = RootSelection;
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ActiveSelectedItem = selectedItem;
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if (MouseOver)
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{
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zValueDisplayInfo.Visible = true;
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}
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else if (!HadClickOnControl)
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{
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zValueDisplayInfo.Visible = false;
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}
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if (MouseDownOnControl)
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{
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IntersectInfo info = hitPlane.GetClosestIntersection(mouseEvent3D.MouseRay);
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if (info != null
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&& selectedItem != null)
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{
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AxisAlignedBoundingBox originalSelectedBounds = selectedItem.GetAxisAlignedBoundingBox(Matrix4X4.Identity);
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Vector3 delta = info.HitPosition - initialHitPosition;
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Vector3 newPosition = originalPointToMove + delta;
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if (InteractionContext.SnapGridDistance > 0)
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{
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// snap this position to the grid
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double snapGridDistance = InteractionContext.SnapGridDistance;
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// snap this position to the grid
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newPosition.Z = ((int)((newPosition.Z / snapGridDistance) + .5)) * snapGridDistance;
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}
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Vector3 topPosition = GetTopPosition(selectedItem);
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Vector3 lockedBottom = new Vector3(topPosition.X, topPosition.Y, originalSelectedBounds.MinXYZ.Z);
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Vector3 newSize = Vector3.Zero;
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newSize.Z = newPosition.Z - lockedBottom.Z;
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// scale it
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Vector3 scaleAmount = ScaleCornerControl.GetScalingConsideringShiftKey(originalSelectedBounds, mouseDownSelectedBounds, newSize, InteractionContext.GuiSurface.ModifierKeys);
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Matrix4X4 scale = Matrix4X4.CreateScale(scaleAmount);
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selectedItem.Matrix = selectedItem.ApplyAtBoundsCenter(scale);
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// and keep the locked edge in place
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AxisAlignedBoundingBox scaledSelectedBounds = selectedItem.GetAxisAlignedBoundingBox(Matrix4X4.Identity);
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Vector3 newLockedBottom = new Vector3(topPosition.X, topPosition.Y, scaledSelectedBounds.MinXYZ.Z);
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selectedItem.Matrix *= Matrix4X4.CreateTranslation(lockedBottom - newLockedBottom);
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Invalidate();
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}
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}
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base.OnMouseMove(mouseEvent3D);
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}
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public override void OnMouseUp(MouseEvent3DArgs mouseEvent3D)
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{
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InteractionContext.Scene.AddTransformSnapshot(transformOnMouseDown);
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base.OnMouseUp(mouseEvent3D);
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}
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public override void CancelOpperation()
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{
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IObject3D selectedItem = RootSelection;
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if (selectedItem != null
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&& MouseDownOnControl)
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{
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selectedItem.Matrix = transformOnMouseDown;
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MouseDownOnControl = false;
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MouseOver = false;
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InteractionContext.Scene.DrawSelection = true;
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InteractionContext.Scene.ShowSelectionShadow = true;
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}
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base.CancelOpperation();
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}
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public override void SetPosition(IObject3D selectedItem)
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{
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AxisAlignedBoundingBox selectedBounds = selectedItem.GetAxisAlignedBoundingBox(Matrix4X4.Identity);
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Vector3 topPosition = GetTopPosition(selectedItem);
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Vector3 bottomPosition = new Vector3(topPosition.X, topPosition.Y, selectedBounds.MinXYZ.Z);
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double distBetweenPixelsWorldSpace = InteractionContext.World.GetWorldUnitsPerScreenPixelAtPosition(topPosition);
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Vector3 boxCenter = topPosition;
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boxCenter.Z += selectCubeSize / 2 * distBetweenPixelsWorldSpace;
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Matrix4X4 centerMatrix = Matrix4X4.CreateTranslation(boxCenter);
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centerMatrix = Matrix4X4.CreateScale(distBetweenPixelsWorldSpace) * centerMatrix;
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TotalTransform = centerMatrix;
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lines.Clear();
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// left lines
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lines.Add(InteractionContext.World.GetScreenPosition(topPosition + new Vector3(distToStart * distBetweenPixelsWorldSpace, 0, 0)));
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lines.Add(new Vector2(lines[0].X + lineLength, lines[0].Y));
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lines.Add(InteractionContext.World.GetScreenPosition(bottomPosition + new Vector3(distToStart * distBetweenPixelsWorldSpace, 0, 0)));
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lines.Add(new Vector2(lines[2].X + lineLength, lines[2].Y));
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}
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private void InteractionLayer_AfterDraw(object sender, DrawEventArgs drawEvent)
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{
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var selectedItem = RootSelection;
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if (selectedItem != null)
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{
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if (zValueDisplayInfo.Visible)
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{
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for (int i = 0; i < lines.Count; i += 2)
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{
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// draw the measure line
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drawEvent.Graphics2D.Line(lines[i], lines[i + 1], Color.Black);
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}
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for (int i = 0; i < lines.Count; i += 4)
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{
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DrawMeasureLine(drawEvent.Graphics2D, (lines[i] + lines[i + 1]) / 2, (lines[i + 2] + lines[i + 3]) / 2, Color.Black, LineArrows.Both);
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}
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int j = 0;
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AxisAlignedBoundingBox selectedBounds = selectedItem.GetAxisAlignedBoundingBox(Matrix4X4.Identity);
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Vector2 heightDisplayCenter = (((lines[j] + lines[j + 1]) / 2) + ((lines[j + 2] + lines[j + 3]) / 2)) / 2;
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zValueDisplayInfo.Value = selectedBounds.ZSize;
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zValueDisplayInfo.OriginRelativeParent = heightDisplayCenter + new Vector2(10, -zValueDisplayInfo.LocalBounds.Center.Y);
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}
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}
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}
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}
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}
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