Moved the primitives contain into MatterControlLib
moved part sheet creator into MatterControlLib moved some other experimental parts to MatterControlLib
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20 changed files with 3547 additions and 2 deletions
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/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.ComponentModel;
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using System.Threading;
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using System.Threading.Tasks;
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using MatterHackers.Agg.Font;
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.MatterControl.DesignTools.Operations;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.DesignTools
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{
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public class RibbonWithNameObject3D : Object3D
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{
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public RibbonWithNameObject3D()
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{
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Rebuild();
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}
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[DisplayName("Name")]
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public string NameToWrite { get; set; } = "MatterHackers";
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public NamedTypeFace Font { get; set; } = new NamedTypeFace();
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public override Task Rebuild()
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{
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IObject3D cancerRibbonStl = Object3D.Load("Cancer_Ribbon.stl", CancellationToken.None);
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cancerRibbonStl = new RotateObject3D(cancerRibbonStl, MathHelper.DegreesToRadians(90));
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var letterPrinter = new TypeFacePrinter(NameToWrite.ToUpper(), new StyledTypeFace(ApplicationController.GetTypeFace(Font), 12));
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IObject3D nameMesh = new Object3D()
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{
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Mesh = VertexSourceToMesh.Extrude(letterPrinter, 5)
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};
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AxisAlignedBoundingBox textBounds = nameMesh.GetAxisAlignedBoundingBox();
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var textArea = new Vector2(25, 6);
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double scale = Math.Min(textArea.X / textBounds.XSize, textArea.Y / textBounds.YSize);
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nameMesh = new ScaleObject3D(nameMesh, scale, scale, 2 / textBounds.ZSize);
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nameMesh = new AlignObject3D(nameMesh, FaceAlign.Bottom | FaceAlign.Front, cancerRibbonStl, FaceAlign.Top | FaceAlign.Front, 0, 0, -1);
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nameMesh = new SetCenterObject3D(nameMesh, cancerRibbonStl.GetCenter(), true, false, false);
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nameMesh = new RotateObject3D(nameMesh, 0, 0, MathHelper.DegreesToRadians(50));
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nameMesh = new TranslateObject3D(nameMesh, -37, -14, -1);
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// output two meshes for card holder and text
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this.Children.Modify(list =>
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{
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list.Clear();
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list.Add(cancerRibbonStl);
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list.Add(nameMesh);
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});
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this.Mesh = null;
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this.Invalidate(InvalidateType.Children);
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return Task.CompletedTask;
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}
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}
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}
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