diff --git a/SlicerConfiguration/SlicerMapping/EngineMappingCura.cs b/SlicerConfiguration/SlicerMapping/EngineMappingCura.cs index b9ccea6de..865940300 100644 --- a/SlicerConfiguration/SlicerMapping/EngineMappingCura.cs +++ b/SlicerConfiguration/SlicerMapping/EngineMappingCura.cs @@ -96,9 +96,11 @@ namespace MatterHackers.MatterControl.SlicerConfiguration new NotPassedItem("", "bed_temperature"), new NotPassedItem("", "bed_shape"), +#if false new NotPassedItem("", "has_fan"), new NotPassedItem("", "has_heated_bed"), new NotPassedItem("", "has_sd_card_reader"), +#endif new ScaledSingleNumber("objectSink", "bottom_clip_amount", 1000), diff --git a/SlicerConfiguration/SlicerMapping/EngineMappingMatterSlice.cs b/SlicerConfiguration/SlicerMapping/EngineMappingMatterSlice.cs index 06fd711e8..e050b35e0 100644 --- a/SlicerConfiguration/SlicerMapping/EngineMappingMatterSlice.cs +++ b/SlicerConfiguration/SlicerMapping/EngineMappingMatterSlice.cs @@ -192,9 +192,11 @@ namespace MatterHackers.MatterControl.SlicerConfiguration new MapRepairOutlines("repairOutlines", "repair_outlines_extensive_stitching"), new NotPassedItem("", "repair_outlines_keep_open"), +#if false new NotPassedItem("", "has_fan"), new NotPassedItem("", "has_heated_bed"), new NotPassedItem("", "has_sd_card_reader"), +#endif //repairOverlaps=NONE # Available Values: NONE, REVERSE_ORIENTATION, UNION_ALL_TOGETHER # You can or them together using '|'. new MapRepairOverlaps("repairOverlaps", "repair_overlaps_reverse_orientation"), diff --git a/SlicerConfiguration/SlicerMapping/EngineMappingSlic3r.cs b/SlicerConfiguration/SlicerMapping/EngineMappingSlic3r.cs index 75db9dba1..724b5bda5 100644 --- a/SlicerConfiguration/SlicerMapping/EngineMappingSlic3r.cs +++ b/SlicerConfiguration/SlicerMapping/EngineMappingSlic3r.cs @@ -79,6 +79,12 @@ namespace MatterHackers.MatterControl.SlicerConfiguration hideItems.Add("extruder_clearance_height"); hideItems.Add("extruder_clearance_radius"); hideItems.Add("wipe_shield_distance"); +#if true + hideItems.Add("has_fan"); + hideItems.Add("has_heated_bed"); + hideItems.Add("has_sd_card_reader"); +#endif + } return instance; }