Use inverse transform on currentPos

This commit is contained in:
jlewin 2019-02-26 11:19:50 -08:00
parent a3d4a65a46
commit eb9751eb5f

View file

@ -134,6 +134,9 @@ namespace MatterHackers.MatterControl
bool drawGlpyphs = false;
var inverseTransform = gcodeSketch.Transform;
inverseTransform.invert();
// Draw calibration lines
for (var i = 0; i <= 40; i++)
{
@ -144,6 +147,7 @@ namespace MatterHackers.MatterControl
gcodeSketch.LineTo(x, y3);
var currentPos = gcodeSketch.CurrentPosition;
currentPos = inverseTransform.Transform(currentPos);
gcodeSketch.Speed = 500;