Consolidate line end logic into PrintLineEnd()
This commit is contained in:
parent
ca1911e1ea
commit
eac548c041
2 changed files with 19 additions and 12 deletions
|
|
@ -185,8 +185,8 @@ namespace MatterHackers.MatterControl
|
|||
|
||||
public override void OnClosed(EventArgs e)
|
||||
{
|
||||
if (printer.Connection.CommunicationState == PrinterCommunication.CommunicationStates.Printing ||
|
||||
printer.Connection.CommunicationState == PrinterCommunication.CommunicationStates.Paused)
|
||||
if (printer.Connection.CommunicationState == CommunicationStates.Printing ||
|
||||
printer.Connection.CommunicationState == CommunicationStates.Paused)
|
||||
{
|
||||
printer.CancelPrint();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -132,7 +132,7 @@ namespace MatterHackers.MatterControl
|
|||
y2 = y1 - sectionHeight - (nozzleWidth * 1.5);
|
||||
y3 = y2 - 5;
|
||||
|
||||
bool drawGlyphs = false;
|
||||
bool drawGlyphs = true;
|
||||
|
||||
var inverseTransform = gcodeSketch.Transform;
|
||||
inverseTransform.invert();
|
||||
|
|
@ -149,14 +149,7 @@ namespace MatterHackers.MatterControl
|
|||
var currentPos = gcodeSketch.CurrentPosition;
|
||||
currentPos = inverseTransform.Transform(currentPos);
|
||||
|
||||
gcodeSketch.Speed = 500;
|
||||
|
||||
PrintLineEnd(gcodeSketch, drawGlyphs, i, currentPos);
|
||||
|
||||
gcodeSketch.Speed = 1800;
|
||||
|
||||
gcodeSketch.MoveTo(x, y3);
|
||||
gcodeSketch.MoveTo(x, y2);
|
||||
}
|
||||
|
||||
gcodeSketch.LineTo(x, up ? y2 : y1);
|
||||
|
|
@ -195,7 +188,7 @@ namespace MatterHackers.MatterControl
|
|||
// Draw calibration lines
|
||||
for (var i = 0; i <= 40; i++)
|
||||
{
|
||||
gcodeSketch.MoveTo(x + activeOffsets[i], up ? y1 : y2, retract: true);
|
||||
gcodeSketch.MoveTo(x + activeOffsets[i], up ? y1 : y2, retract: false);
|
||||
gcodeSketch.LineTo(x + activeOffsets[i], up ? y2 : y1);
|
||||
|
||||
x = x + step;
|
||||
|
|
@ -232,6 +225,9 @@ namespace MatterHackers.MatterControl
|
|||
|
||||
private static void PrintLineEnd(GCodeSketch turtle, bool drawGlyphs, int i, Vector2 currentPos)
|
||||
{
|
||||
var originalSpeed = turtle.Speed;
|
||||
turtle.Speed = Math.Min(400, turtle.Speed);
|
||||
|
||||
if (drawGlyphs && CalibrationLine.Glyphs.TryGetValue(i, out IVertexSource vertexSource))
|
||||
{
|
||||
var flattened = new FlattenCurves(vertexSource);
|
||||
|
|
@ -240,10 +236,11 @@ namespace MatterHackers.MatterControl
|
|||
var firstItem = verticies.First();
|
||||
var position = turtle.CurrentPosition;
|
||||
|
||||
var scale = 0.32;
|
||||
var scale = 0.3;
|
||||
|
||||
if (firstItem.command != ShapePath.FlagsAndCommand.MoveTo)
|
||||
{
|
||||
turtle.PenUp();
|
||||
turtle.MoveTo((firstItem.position * scale) + currentPos);
|
||||
}
|
||||
|
||||
|
|
@ -254,7 +251,9 @@ namespace MatterHackers.MatterControl
|
|||
switch (item.command)
|
||||
{
|
||||
case ShapePath.FlagsAndCommand.MoveTo:
|
||||
turtle.PenUp();
|
||||
turtle.MoveTo((item.position * scale) + currentPos);
|
||||
turtle.PenDown();
|
||||
break;
|
||||
|
||||
case ShapePath.FlagsAndCommand.LineTo:
|
||||
|
|
@ -272,6 +271,14 @@ namespace MatterHackers.MatterControl
|
|||
{
|
||||
turtle.LineTo((firstItem.position * scale) + currentPos);
|
||||
}
|
||||
|
||||
// Restore original speed
|
||||
turtle.Speed = originalSpeed;
|
||||
|
||||
// Return to original position
|
||||
turtle.PenUp();
|
||||
turtle.MoveTo(currentPos);
|
||||
turtle.PenDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue