We now check the undo data to see if we need to save
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4 changed files with 45 additions and 51 deletions
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@ -136,7 +136,6 @@ namespace MatterHackers.MatterControl.Tests.Automation
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testRunner.AddItemToBed()
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.ClickByName("Save Menu SplitButton", offset: new Agg.Point2D(30, 0))
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.ClickByName("Save As Menu Item")
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.DoubleClickByName("Library Row Item Collection")
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.DoubleClickByName("Local Library Row Item Collection")
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.ClickByName("Design Name Edit Field")
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.Type("Cube Design")
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@ -148,7 +147,6 @@ namespace MatterHackers.MatterControl.Tests.Automation
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// open the design for editing
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testRunner.ClickByName("Library Tab")
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.DoubleClickByName("Library Row Item Collection")
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.DoubleClickByName("Local Library Row Item Collection")
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.DoubleClickByName("Row Item Cube Design")
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.WaitFor(() => mainViewWidget.TabControl.AllTabs.Count() == 6);
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@ -61,11 +61,11 @@ namespace MatterHackers.MatterControl.Tests.Automation
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testRunner.Select3DPart("Calibration - Box.stl")
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// Click Copy button and count Scene.Children
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.ClickByName("Duplicate Button")
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.Require(() => scene.Children.Count == 2, "Should have 2 parts after copy");
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.Assert(() => scene.Children.Count == 2, "Should have 2 parts after copy");
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// Click Copy button a second time and count Scene.Children
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testRunner.ClickByName("Duplicate Button");
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testRunner.Require(() => scene.Children.Count == 3, "Should have 3 parts after 2nd copy");
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testRunner.Assert(() => scene.Children.Count == 3, "Should have 3 parts after 2nd copy");
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return Task.CompletedTask;
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}, overrideWidth: 1300, maxTimeToRun: 60);
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@ -82,8 +82,6 @@ namespace MatterHackers.MatterControl.Tests.Automation
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var view3D = testRunner.GetWidgetByName("View3DWidget", out SystemWindow systemWindow, 3) as View3DWidget;
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var scene = view3D.Object3DControlLayer.Scene;
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testRunner.Require(() => scene.Children.Count == 1, "Should have 1 part (the phil)");
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var tempFilaname = "Temp Test Save.mcx";
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var tempFullPath = Path.Combine(ApplicationDataStorage.Instance.DownloadsDirectory, tempFilaname);
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@ -98,56 +96,49 @@ namespace MatterHackers.MatterControl.Tests.Automation
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DeleteTempFile();
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// Make sure the tab is named 'New Design'
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testRunner.Require(() => systemWindow.GetVisibleWigetWithText("New Design") != null, "Must have New Design");
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// add a new part to the bed
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testRunner.AddItemToBed();
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// Click the save button
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testRunner.ClickByName("Save")
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testRunner.Assert(() => scene.Children.Count == 1, "Should have 1 part (the phil)")
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// Make sure the tab is named 'New Design'
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.Assert(() => systemWindow.GetVisibleWigetWithText("New Design") != null, "Must have New Design")
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// add a new part to the bed
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.AddItemToBed()
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// Click the save button
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.ClickByName("Save")
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// Cancle the save as
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.ClickByName("Cancel Wizard Button");
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// Make sure the tab is named 'New Design'
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Assert.IsNotNull(systemWindow.GetVisibleWigetWithText("New Design"));
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// Click the close tab button
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testRunner.ClickByName("Close Tab Button")
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.ClickByName("Cancel Wizard Button")
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// Make sure the tab is named 'New Design'
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.Assert(() => systemWindow.GetVisibleWigetWithText("New Design") != null, "Have a new design tab")
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// Click the close tab button
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.ClickByName("Close Tab Button")
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// Select Cancel
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.ClickByName("Cancel Button");
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// Make sure the tab is named 'New Design'
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Assert.IsNotNull(systemWindow.GetVisibleWigetWithText("New Design"));
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// Click the close tab button
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testRunner.ClickByName("Close Tab Button")
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.ClickByName("Cancel Button")
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// Make sure the tab is named 'New Design'
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.Assert(() => systemWindow.GetVisibleWigetWithText("New Design") != null, "Still have design tab")
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// Click the close tab button
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.ClickByName("Close Tab Button")
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// Select 'Save'
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.ClickByName("Yes Button")
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// Cancel the 'Save As'
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.ClickByName("Cancel Wizard Button");
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// Make sure the window is still open and the tab is named 'New Design'
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Assert.IsNotNull(systemWindow.GetVisibleWigetWithText("New Design"));
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// Click the save button
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testRunner.ClickByName("Save")
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.ClickByName("Cancel Wizard Button")
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// Make sure the window is still open and the tab is named 'New Design'
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.Assert(() => systemWindow.GetVisibleWigetWithText("New Design") != null, "still have desin tab")
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// Click the save button
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.ClickByName("Save")
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// Save a temp file to the downloads folder
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.DoubleClickByName("Computer Row Item Collection")
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.DoubleClickByName("Downloads Row Item Collection")
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.ClickByName("Design Name Edit Field")
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.Type(tempFilaname)
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.ClickByName("Accept Button");
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// Verify it is there
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Assert.IsTrue(File.Exists(tempFullPath));
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// And that the tab got the name
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Assert.IsNotNull(systemWindow.GetVisibleWigetWithText(tempFilaname));
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// and the tooltip is right
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Assert.IsTrue(systemWindow.GetVisibleWigetWithText(tempFilaname).ToolTipText == tempFullPath);
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// Add a part to the bed
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testRunner.AddItemToBed();
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// Click the close tab button (we have an edit so it should show the save request)
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testRunner.ClickByName("Close Tab Button")
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.ClickByName("Accept Button")
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// Verify it is there
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.Assert(() => File.Exists(tempFullPath), "Must save the file")
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// And that the tab got the name
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.Assert(() => systemWindow.GetVisibleWigetWithText(tempFilaname) != null, "Tab was renamed")
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// and the tooltip is right
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.Assert(() => systemWindow.GetVisibleWigetWithText(tempFilaname).ToolTipText == tempFullPath, "Correct tool tip name")
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// Add a part to the bed
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.AddItemToBed()
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// Click the close tab button (we have an edit so it should show the save request)
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.ClickByName("Close Tab Button")
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// Click the 'Cancel'
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.ClickByName("Cancel Button")
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// Click the 'Save' button
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@ -156,7 +147,7 @@ namespace MatterHackers.MatterControl.Tests.Automation
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.ClickByName("Close Tab Button");
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// Verify the tab closes without requesting save
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testRunner.Require(() => systemWindow.GetVisibleWigetWithText(tempFilaname) == null, "The tab should have closed");
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testRunner.Assert(() => systemWindow.GetVisibleWigetWithText(tempFilaname) == null, "The tab should have closed");
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// delete the temp file if it exists in the Downloads folder
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DeleteTempFile();
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@ -187,7 +178,7 @@ namespace MatterHackers.MatterControl.Tests.Automation
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for (int i = 2; i <= 6; i++)
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{
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testRunner.ClickByName("Duplicate Button")
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.Require(() => scene.Children.Count == i, $"Should have {i} parts after copy");
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.Assert(() => scene.Children.Count == i, $"Should have {i} parts after copy");
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}
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// Get MeshGroupCount before Group is clicked
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@ -198,10 +189,10 @@ namespace MatterHackers.MatterControl.Tests.Automation
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// select all
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.Type("^a")
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.ClickByName("Group Button")
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.Require(() => scene.Children.Count == 1, $"Should have 1 parts after group");
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.Assert(() => scene.Children.Count == 1, $"Should have 1 parts after group");
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testRunner.ClickByName("Ungroup Button")
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.Require(() => scene.Children.Count == 6, $"Should have 6 parts after ungroup");
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.Assert(() => scene.Children.Count == 6, $"Should have 6 parts after ungroup");
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return Task.CompletedTask;
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}, overrideWidth: 1300);
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