Changed gcode width calculation back to what it was.

Took out dead code
This commit is contained in:
Lars Brubaker 2018-06-12 09:30:25 -07:00
parent bda26aa45a
commit e800b652d2
2 changed files with 1 additions and 17 deletions

View file

@ -68,7 +68,7 @@ namespace MatterHackers.GCodeVisualizer
if (moveLength > .1) // we get truncation errors from the slice engine when the length is very small, so don't do them
{
double area = extrusionVolumeMm3 / moveLength;
width = area / layerHeight * 2;
width = area / layerHeight;
}
}
else