Make 3D view panels visible in edit mode only.

Make 2D view panel visible only after layer data is generated.
This commit is contained in:
Kevin Pope 2014-10-27 11:49:59 -07:00
parent 7c3e8982fc
commit e3af28900e
3 changed files with 5 additions and 3 deletions

View file

@ -232,6 +232,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
centerPartPreviewAndControls.AddChild(gcodeDisplayWidget);
buttonRightPanel = CreateRightButtonPanel();
buttonRightPanel.Visible = false;
centerPartPreviewAndControls.AddChild(buttonRightPanel);
// add in a spacer
@ -342,8 +343,6 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
FlowLayoutWidget buttonRightPanel = new FlowLayoutWidget(FlowDirection.TopToBottom);
buttonRightPanel.Width = 200;
{
BorderDouble buttonMargin = new BorderDouble(top: 3);
string label = "Model".Localize().ToUpper();
expandModelOptions = expandMenuOptionFactory.GenerateCheckBoxButton(label, "icon_arrow_right_no_border_32x32.png", "icon_arrow_down_no_border_32x32.png");
expandModelOptions.Margin = new BorderDouble(bottom: 2);
@ -807,6 +806,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
&& gcodeViewWidget.LoadedGCode.Count > 0)
{
CreateOptionsContent();
buttonRightPanel.Visible = true;
CloseIfNotNull(setLayerWidget);
setLayerWidget = new SetLayerWidget(gcodeViewWidget);