Make sure radius edges are resolution independent

This commit is contained in:
LarsBrubaker 2021-11-25 22:28:21 -08:00
parent 8c79a56e83
commit de0b2933ca
9 changed files with 18 additions and 16 deletions

View file

@ -684,7 +684,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
HAnchor = HAnchor.Center,
VAnchor = VAnchor.Absolute,
Margin = 0,
BackgroundRadius = theme.ButtonRadius,
BackgroundRadius = theme.ButtonRadius * GuiWidget.DeviceScale,
ToolTipText = "Raise extruder".Localize() + "\n\n*" + "First layer only".Localize() + "*",
});
@ -723,7 +723,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
HAnchor = HAnchor.Center,
VAnchor = VAnchor.Absolute,
Margin = 0,
BackgroundRadius = new RadiusCorners(theme.ButtonRadius, theme.ButtonRadius, 0, 0),
BackgroundRadius = new RadiusCorners(theme.ButtonRadius * GuiWidget.DeviceScale, theme.ButtonRadius * GuiWidget.DeviceScale, 0, 0),
ToolTipText = "Lower extruder".Localize() + "\n\n*" + "First layer only".Localize() + "*",
});
downButton.Click += (s, e) =>