Convert PluginFinder to static class with generic methods

This commit is contained in:
John Lewin 2017-07-20 00:50:50 -07:00
parent c2ea213f86
commit dd519cde8c
5 changed files with 7 additions and 18 deletions

View file

@ -127,9 +127,6 @@ namespace MatterHackers.MatterControl.SimplePartScripting
public class TestPart : MatterCadObject3D, IMappingType
{
public string TypeName { get; } = nameof(TestPart);
public string FullTypeName { get; } = "MatterHackers.MatterControl.SimplePartScripting.TestPart,TextCreator";
public double XOffset { get; set; } = -.4;
public TestPart()
@ -147,9 +144,6 @@ namespace MatterHackers.MatterControl.SimplePartScripting
public class CardHolder : MatterCadObject3D, IMappingType
{
public string TypeName { get; } = nameof(CardHolder);
public string FullTypeName { get; } = "MatterHackers.MatterControl.SimplePartScripting.CardHolder,TextCreator";
// these are the public variables that would be edited
public string Name { get; set; } = "Name";
@ -186,9 +180,6 @@ namespace MatterHackers.MatterControl.SimplePartScripting
public class ChairFoot : MatterCadObject3D, IMappingType
{
public string TypeName { get; } = nameof(ChairFoot);
public string FullTypeName { get; } = "MatterHackers.MatterControl.SimplePartScripting.ChairFoot,TextCreator";
// these are the public variables that would be edited
public bool FinalPart { get; set; } = true;