diff --git a/PrinterCommunication/PrinterConnectionAndCommunication.cs b/PrinterCommunication/PrinterConnectionAndCommunication.cs
index 05af51303..44682635e 100644
--- a/PrinterCommunication/PrinterConnectionAndCommunication.cs
+++ b/PrinterCommunication/PrinterConnectionAndCommunication.cs
@@ -56,9 +56,9 @@ using System.Threading.Tasks;
namespace MatterHackers.MatterControl.PrinterCommunication
{
///
- /// This is the class that comunicates with a RepRap printer over the serial port.
+ /// This is the class that communicates with a RepRap printer over the serial port.
/// It handles opening and closing the serial port and does quite a bit of gcode parsing.
- /// It should be refactoried into better moduals at some point.
+ /// It should be refactored into better modules at some point.
///
public class PrinterConnectionAndCommunication
{
@@ -486,7 +486,7 @@ namespace MatterHackers.MatterControl.PrinterCommunication
if (!timeSinceStartedPrint.IsRunning
&& value == CommunicationStates.Printing)
{
- // If we are just satrting to print (we know we were not pasued or it would have stoped above)
+ // If we are just starting to print (we know we were not paused or it would have stopped above)
timeSinceStartedPrint.Restart();
}
break;
@@ -709,7 +709,7 @@ namespace MatterHackers.MatterControl.PrinterCommunication
return "Finished Print".Localize();
default:
- throw new NotImplementedException("Make sure every satus returns the correct connected state.");
+ throw new NotImplementedException("Make sure every status returns the correct connected state.");
}
}
}
@@ -736,7 +736,7 @@ namespace MatterHackers.MatterControl.PrinterCommunication
return true;
default:
- throw new NotImplementedException("Make sure every satus returns the correct connected state.");
+ throw new NotImplementedException("Make sure every status returns the correct connected state.");
}
}
}
@@ -961,7 +961,7 @@ namespace MatterHackers.MatterControl.PrinterCommunication
}
///
- /// Abort an ongoing attempt to establish communcation with a printer due to the specified problem. This is a specialized
+ /// Abort an ongoing attempt to establish communication with a printer due to the specified problem. This is a specialized
/// version of the functionality that's previously been in .Disable but focused specifically on the task of aborting an
/// ongoing connection. Ideally we should unify all abort invocations to use this implementation rather than the mix
/// of occasional OnConnectionFailed calls, .Disable and .stopTryingToConnect
@@ -970,10 +970,10 @@ namespace MatterHackers.MatterControl.PrinterCommunication
/// Shutdown/join the readFromPrinterThread
public void AbortConnectionAttempt(string abortReason, bool shutdownReadLoop = true)
{
- // Set .Disconnecting to allow the readloop to exit gracefully before a forced thread join (and extended timeout)
+ // Set .Disconnecting to allow the read loop to exit gracefully before a forced thread join (and extended timeout)
CommunicationState = CommunicationStates.Disconnecting;
- // Shudown the connectionAttempt thread
+ // Shutdown the connectionAttempt thread
if (connectThread != null)
{
connectThread.Join(JoinThreadTimeoutMs); //Halt connection thread
@@ -985,7 +985,7 @@ namespace MatterHackers.MatterControl.PrinterCommunication
ReadThread.Join();
}
- // Shudown the serial port
+ // Shutdown the serial port
if (serialPort != null)
{
// Close and dispose the serial port
@@ -1062,7 +1062,7 @@ namespace MatterHackers.MatterControl.PrinterCommunication
// Make sure we send this without waiting for the printer to respond. We want to try and turn off the heaters.
// It may be possible in the future to make this go into the printer queue for assured sending but it means
// the program has to be smart about closing an able to wait until the printer has agreed that it shut off
- // the motors and heaters (a good idea ane something for the future).
+ // the motors and heaters (a good idea and something for the future).
ForceImmediateWrites = true;
ReleaseMotors();
TurnOffBedAndExtruders();