Improving 3D control rendering
Width Depth control able to alter part
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8 changed files with 18 additions and 19 deletions
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@ -160,7 +160,7 @@ namespace MatterHackers.Plugins.EditorTools
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if (shouldDrawScaleControls)
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{
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// don't draw if any other control is dragging
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if (MouseIsOver)
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if (MouseIsOver || MouseDownOnControl)
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{
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GLHelper.Render(topScaleMesh, theme.PrimaryAccentColor.WithAlpha(e.Alpha0to255), TotalTransform, RenderTypes.Shaded);
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}
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