Adding coast at end

mad travel render transparent
fixed layer identification in ms gcode
This commit is contained in:
Lars Brubaker 2018-10-17 13:49:56 -07:00
parent 99dbeaa488
commit d5b06de172
6 changed files with 20 additions and 4 deletions

View file

@ -106,6 +106,11 @@ namespace MatterHackers.GCodeVisualizer
Vector2 end = new Vector2(endF.x, endF.y);
renderInfo.Transform.transform(ref end);
if (renderInfo.CurrentRenderType.HasFlag(RenderType.TransparentExtrusion))
{
movementColor = new Color(movementColor, 200);
}
graphics2DGl.DrawAALineRounded(start, end, movementLineWidth, movementColor);
}
else