Put colors back on primitives
Added 'Advanced' to more primitives Removed redundant primitives
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22 changed files with 243 additions and 311 deletions
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@ -29,6 +29,7 @@ either expressed or implied, of the FreeBSD Project.
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using System;
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using System.ComponentModel;
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using MatterHackers.Agg;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.DataConverters3D;
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@ -38,10 +39,9 @@ namespace MatterHackers.MatterControl.DesignTools
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{
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public class WedgeObject3D : Object3D, IRebuildable
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{
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public WedgeObject3D()
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{
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Color = PrimitiveColors["Wedge"];
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}
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public static WedgeObject3D Create()
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