Use softer and more consistent technique to indicate preset color

- Issue MatterHackers/MCCentral#3151
Revise preset selector styling
This commit is contained in:
John Lewin 2018-04-17 07:43:18 -07:00
parent 267f683e9c
commit ce6c9d10fa
3 changed files with 31 additions and 24 deletions

View file

@ -42,9 +42,15 @@ namespace MatterHackers.MatterControl.SlicerConfiguration
int numberOfHeatedExtruders = printer.Settings.Helpers.NumberOfHotends();
this.AddChild(new PresetSelectorWidget(printer, "Quality".Localize(), theme.PresetColors.QualityPreset, NamedSettingsLayers.Quality, theme));
this.AddChild(new PresetSelectorWidget(printer, "Quality".Localize(), theme.PresetColors.QualityPreset, NamedSettingsLayers.Quality, theme)
{
BackgroundColor = theme.MinimalShade
});
this.AddChild(new GuiWidget(8, 0));
this.AddChild(new PresetSelectorWidget(printer, "Material".Localize(), theme.PresetColors.MaterialPreset, NamedSettingsLayers.Material, theme));
this.AddChild(new PresetSelectorWidget(printer, "Material".Localize(), theme.PresetColors.MaterialPreset, NamedSettingsLayers.Material, theme)
{
BackgroundColor = theme.MinimalShade
});
this.Height = 60 * GuiWidget.DeviceScale;
}