Restore World* functions with default scene root and overridable param

This commit is contained in:
John Lewin 2018-02-04 00:38:50 -08:00
parent d65cc1bad6
commit cd1c6c3269
9 changed files with 40 additions and 40 deletions

View file

@ -105,7 +105,7 @@ namespace MatterHackers.MatterControl.SlicerConfiguration
progressReporter.Report(progressStatus);
// Flatten the scene, filtering out items outside of the build volume
var flattenScene = reloadedItem.Flatten(meshPrintOutputSettings, (item) => item.InsideBuildVolume(printer, null));
var flattenScene = reloadedItem.Flatten(meshPrintOutputSettings, (item) => item.InsideBuildVolume(printer));
var meshGroups = new List<MeshGroup> { flattenScene };
if (meshGroups != null)