The Curve tool can rebuild when its children change

Adding Rebuliding and Rebuild to IObject3D
This commit is contained in:
Lars Brubaker 2018-05-22 09:45:01 -07:00
parent 410c95d613
commit ca438aba4b
30 changed files with 68 additions and 46 deletions

View file

@ -44,7 +44,7 @@ using Newtonsoft.Json.Converters;
namespace MatterHackers.MatterControl.DesignTools
{
public class TextObject3D : Object3D, IRebuildable
public class TextObject3D : Object3D, IPublicPropertyObject
{
public TextObject3D()
{
@ -85,7 +85,7 @@ namespace MatterHackers.MatterControl.DesignTools
undoBuffer.AddAndDo(new ReplaceCommand(new List<IObject3D> { this }, new List<IObject3D> { newContainer }));
}
public void Rebuild(UndoBuffer undoBuffer)
public override void Rebuild(UndoBuffer undoBuffer)
{
var aabb = this.GetAxisAlignedBoundingBox();
@ -120,6 +120,9 @@ namespace MatterHackers.MatterControl.DesignTools
// If the part was already created and at a height, maintain the height.
PlatingHelper.PlaceMeshAtHeight(this, aabb.minXYZ.Z);
}
// Let the base know it needs to rebuild
base.Rebuild(undoBuffer);
}
}
}