Put in a air gap for support (separate from raft)

This commit is contained in:
larsbrubaker 2015-12-24 10:06:40 -08:00
parent 5655bba059
commit c5318e65ef
5 changed files with 12 additions and 5 deletions

View file

@ -211,7 +211,8 @@ namespace MatterHackers.MatterControl.SlicerConfiguration
// TODO: The raft currently does not handle brim correctly. So it needs to be fixed before it is enabled.
new MapItemToBool("enableRaft", "create_raft"),
new MapItem("raftExtraDistanceAroundPart", "raft_extra_distance_around_part"),
new MapItem("raftAirGap", "raft_air_gap"),
new MapItem("raftAirGap", "raft_air_gap"),
new MapItem("supportAirGap", "support_air_gap"),
new VisibleButNotMappedToEngine("has_fan"),
new VisibleButNotMappedToEngine("has_hardware_leveling"),
@ -270,9 +271,6 @@ namespace MatterHackers.MatterControl.SlicerConfiguration
//supportXYDistanceFromObject=0.7 # The closest xy distance that support will be to the object. mm/s.
new MapItem("supportXYDistanceFromObject", "support_material_xy_distance"),
//supportZDistanceFromObject=1 # The number of layers to skip in z. The gap between the support and the model.
new AsCountOrDistance("supportNumberOfLayersToSkipInZ", "support_material_z_gap_layers", "layer_height"),
new AsCountOrDistance("supportInterfaceLayers", "support_material_interface_layers", "layer_height"),
//travelSpeed=200 # The speed to move when not extruding material. mm/s.