Only do it if there is a single child
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@ -183,7 +183,7 @@ namespace MatterHackers.MatterControl.Library
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var first = loadedItems.First();
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if (first.GetType() == typeof(Object3D)
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&& first.Mesh == null
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&& first.Children.Count > 0)
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&& first.Children.Count == 1)
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{
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// collapse our first child into this
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this.Children.Modify(list =>
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