Adding sliders to all primitives
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23 changed files with 205 additions and 56 deletions
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@ -36,6 +36,7 @@ using MatterHackers.Localizations;
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using MatterHackers.MatterControl.DesignTools.Operations;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.PolygonMesh;
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using MatterHackers.VectorMath;
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using Newtonsoft.Json;
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namespace MatterHackers.MatterControl.DesignTools
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@ -74,9 +75,11 @@ namespace MatterHackers.MatterControl.DesignTools
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/// This is the actual serialized with that can use expressions
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/// </summary>
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[MaxDecimalPlaces(2)]
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[Slider(1, 400, Easing.EaseType.Quadratic, snapDistance: 1)]
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public DoubleOrExpression Width { get; set; } = 20;
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[MaxDecimalPlaces(2)]
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[Slider(1, 400, Easing.EaseType.Quadratic, snapDistance: 1)]
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public DoubleOrExpression Depth { get; set; } = 20;
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public static async Task<BoxPathObject3D> Create()
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