From bf75402d8cda7597873e75d5601459cf2011e1eb Mon Sep 17 00:00:00 2001 From: Lars Brubaker Date: Mon, 5 Mar 2018 10:19:28 -0800 Subject: [PATCH] Check for transparent textures on render --- PartPreviewWindow/View3D/MeshViewerWidget.cs | 1 + Submodules/agg-sharp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/PartPreviewWindow/View3D/MeshViewerWidget.cs b/PartPreviewWindow/View3D/MeshViewerWidget.cs index 88d08a277..0dbc52262 100644 --- a/PartPreviewWindow/View3D/MeshViewerWidget.cs +++ b/PartPreviewWindow/View3D/MeshViewerWidget.cs @@ -469,6 +469,7 @@ namespace MatterHackers.MeshVisualizer } if (drawColor.alpha == 255 + || item.Mesh.FaceTexture.Where((ft) => ft.Value.HasTransparency).Any() || isDebugItem) { // Render as solid diff --git a/Submodules/agg-sharp b/Submodules/agg-sharp index a667d45e2..2e011242b 160000 --- a/Submodules/agg-sharp +++ b/Submodules/agg-sharp @@ -1 +1 @@ -Subproject commit a667d45e29adc5e74fcd71bc35fedad28d858601 +Subproject commit 2e011242b083bf6ebdc723dc5768a85ac6b8227d