Made MatterControl run as a .net standard app
Moving matter control to a lib and creating a new exe to run it
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485 changed files with 283 additions and 571 deletions
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/*
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Copyright (c) 2018, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.IO;
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using System.Threading.Tasks;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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namespace MatterHackers.MatterControl.Library
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{
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public class InMemoryLibraryItem : ILibraryObject3D, ILibraryAssetStream
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{
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private IObject3D object3D;
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public InMemoryLibraryItem(IObject3D object3D)
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{
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this.object3D = object3D;
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this.Name = object3D.Name ?? "Unknown".Localize();
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}
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public string ID => object3D.ID;
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public string Name { get; set; }
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public string FileName => $"{this.Name}.{this.ContentType}";
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public bool IsProtected => !object3D.Persistable;
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public bool IsVisible => object3D.Visible;
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public DateTime DateCreated { get; } = DateTime.Now;
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public DateTime DateModified { get; } = DateTime.Now;
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public string ContentType => "mcx";
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public string Category => "General";
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public string AssetPath { get; set; }
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public long FileSize => this.ToStream().Length;
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public bool LocalContentExists => false;
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public Task<IObject3D> GetObject3D(Action<double, string> reportProgress)
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{
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return Task.FromResult(object3D);
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}
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public Task<StreamAndLength> GetStream(Action<double, string> progress)
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{
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return Task.FromResult(new StreamAndLength()
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{
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Stream = this.ToStream()
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});
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}
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private MemoryStream ToStream()
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{
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// Serialize to in memory stream
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var memoryStream = new MemoryStream();
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object3D.SaveTo(memoryStream);
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// Reset to start of content
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memoryStream.Position = 0;
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return memoryStream;
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}
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}
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}
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