Broke up PerformanceTimer into separate class files

Made it render as overlays when needed (android)
Turned off tests we are not currently using.
This commit is contained in:
Lars Brubaker 2015-10-22 13:41:12 -07:00
parent 5d11547879
commit b9fb72f305
8 changed files with 270 additions and 44 deletions

View file

@ -181,7 +181,10 @@
<Compile Include="PartPreviewWindow\BedSettings.cs" />
<Compile Include="PartPreviewWindow\ColorGradientWidget.cs" />
<Compile Include="PartPreviewWindow\PartPreviewContent.cs" />
<Compile Include="Utilities\PerformanceTimer.cs" />
<Compile Include="Utilities\PerformanceTimer\IPerformanceResults.cs" />
<Compile Include="Utilities\PerformanceTimer\PerformanceResultsMCOverlay.cs" />
<Compile Include="Utilities\PerformanceTimer\PerformanceResultsSystemWindow.cs" />
<Compile Include="Utilities\PerformanceTimer\PerformanceTimer.cs" />
<Compile Include="PartPreviewWindow\View3D\Gui3D\HeightValueDisplay.cs" />
<Compile Include="PartPreviewWindow\View3D\Gui3D\UpArrow3D.cs" />
<Compile Include="PartPreviewWindow\View3D\View3DCreateSelecitonData.cs" />