Broke up PerformanceTimer into separate class files
Made it render as overlays when needed (android) Turned off tests we are not currently using.
This commit is contained in:
parent
5d11547879
commit
b9fb72f305
8 changed files with 270 additions and 44 deletions
|
|
@ -181,7 +181,10 @@
|
|||
<Compile Include="PartPreviewWindow\BedSettings.cs" />
|
||||
<Compile Include="PartPreviewWindow\ColorGradientWidget.cs" />
|
||||
<Compile Include="PartPreviewWindow\PartPreviewContent.cs" />
|
||||
<Compile Include="Utilities\PerformanceTimer.cs" />
|
||||
<Compile Include="Utilities\PerformanceTimer\IPerformanceResults.cs" />
|
||||
<Compile Include="Utilities\PerformanceTimer\PerformanceResultsMCOverlay.cs" />
|
||||
<Compile Include="Utilities\PerformanceTimer\PerformanceResultsSystemWindow.cs" />
|
||||
<Compile Include="Utilities\PerformanceTimer\PerformanceTimer.cs" />
|
||||
<Compile Include="PartPreviewWindow\View3D\Gui3D\HeightValueDisplay.cs" />
|
||||
<Compile Include="PartPreviewWindow\View3D\Gui3D\UpArrow3D.cs" />
|
||||
<Compile Include="PartPreviewWindow\View3D\View3DCreateSelecitonData.cs" />
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue