After slicing, set endLayerIndex to target layer + 1
- Issue MatterHackers/MCCentral#3577 After slicing we switch to render n - 1 but show were on n
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1 changed files with 3 additions and 1 deletions
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@ -454,9 +454,11 @@ namespace MatterHackers.MatterControl
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new Vector4(multiplier, multiplier, multiplier, multiplier),
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cancellationToken, progressReporter);
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this.GCodeRenderer = new GCodeRenderer(loadedGCode);
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this.RenderInfo = new GCodeRenderInfo(
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0,
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Math.Max(1, this.ActiveLayerIndex),
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// Renderer requires endLayerIndex to be desiredLayer+1: to render layer zero we set endLayerIndex to 1
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Math.Max(1, this.ActiveLayerIndex + 1),
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Agg.Transform.Affine.NewIdentity(),
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1,
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0,
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