Overridable emulator heatup
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0f1e522a89
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2 changed files with 13 additions and 2 deletions
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@ -33,6 +33,11 @@ namespace MatterHackers.PrinterEmulator
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{
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public partial class Emulator : IDisposable
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{
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/// <summary>
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/// The number of seconds the emulator should take to heat up and given target
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/// </summary>
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public static double DefaultHeatUpTime = 3;
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public int CDChangeCount;
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public bool CDState;
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public int CtsChangeCount;
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@ -499,7 +504,7 @@ namespace MatterHackers.PrinterEmulator
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}
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}
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private double _heatupTimeInSeconds = 3;
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private double _heatupTimeInSeconds = DefaultHeatUpTime;
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public double HeatUpTimeInSeconds
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{
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get => _heatupTimeInSeconds;
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@ -544,7 +549,6 @@ namespace MatterHackers.PrinterEmulator
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shutdown = true;
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}
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}
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}
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public class EmulatorPortFactory : FrostedSerialPortFactory
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@ -196,6 +196,8 @@ namespace MatterHackers.MatterControl.Tests.Automation
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// Load the TestEnv config
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var config = TestAutomationConfig.Load();
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Emulator.DefaultHeatUpTime = config.HeatupTime;
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// Create the printer
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testRunner.AddAndSelectPrinter(make, model);
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@ -810,6 +812,11 @@ namespace MatterHackers.MatterControl.Tests.Automation
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public double MouseUpDelay { get; set; } = 0.2;
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/// <summary>
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/// The number of seconds the emulator should take to heat up and given target
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/// </summary>
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public double HeatupTime { get; set; } = 0.5;
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public static TestAutomationConfig Load()
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{
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TestAutomationConfig config = null;
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