fixing normal and fine calibration object

This commit is contained in:
Lars Brubaker 2019-03-21 11:25:56 -07:00
parent a20f9a3df1
commit b2d0cd6e0d

View file

@ -173,11 +173,11 @@ namespace MatterHackers.MatterControl.DesignTools
Color = Color.LightBlue
});
var position = new Vector2(TabWidth / 2 + 2 * spaceBetween, TabDepth / 2 - Offset * 2);
var step = new Vector2(spaceBetween + TabWidth, Offset);
var position = new Vector2(TabWidth / 2 + 2 * spaceBetween, TabDepth / 2);
var step = new Vector2(spaceBetween + TabWidth, 0);
for (int i = 0; i < sampleCount; i++)
{
var offsetMultiple = i - 2;
var offsetMultiple = i - 3;
for (int j = 0; j < Layers; j++)
{
var calibrationMaterial = (j % 2 == 0);