fixed snapping indicators
fixing warnings fixing scaling issues
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parent
a35347df4a
commit
b1c79e88c6
8 changed files with 64 additions and 68 deletions
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@ -54,8 +54,8 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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private readonly Mesh upArrowMesh;
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private AxisAlignedBoundingBox mouseDownSelectedBounds;
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private Matrix4X4 transformOnMouseDown = Matrix4X4.Identity;
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private readonly double distToStart = 5;
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private readonly double lineLength = 55;
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private readonly double distToStart = 5 * GuiWidget.DeviceScale;
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private readonly double lineLength = 55 * GuiWidget.DeviceScale;
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private readonly List<Vector2> lines = new List<Vector2>();
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private readonly double upArrowSize = 7 * GuiWidget.DeviceScale;
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private readonly InlineEditControl zHeightDisplayInfo;
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@ -38,11 +38,11 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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public class SelectionShadow : Object3DControl
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{
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static Mesh normalShadowMesh;
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private static Mesh normalShadowMesh;
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private Color shadowColor;
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private ThemeConfig theme;
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private readonly ThemeConfig theme;
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public SelectionShadow(IObject3DControlContext context)
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: base(context)
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@ -59,7 +59,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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TotalTransform = Matrix4X4.CreateTranslation(new Vector3(boundsCenter.X, boundsCenter.Y, 0.1));
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}
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Mesh GetNormalShadowMesh()
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private Mesh GetNormalShadowMesh()
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{
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if (normalShadowMesh == null)
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{
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@ -37,9 +37,9 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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public class SnappingIndicators : Object3DControl
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{
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private double distToStart = 10;
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private double lineLength = 15;
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private Vector2[] lines = new Vector2[4];
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private readonly double distToStart = 10 * GuiWidget.DeviceScale;
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private readonly double lineLength = 15 * GuiWidget.DeviceScale;
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private readonly Vector2[] lines = new Vector2[4];
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public SnappingIndicators(IObject3DControlContext context)
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: base(context)
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@ -52,7 +52,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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public override void Dispose()
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{
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// no objects need to be removed
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Object3DControlContext.GuiSurface.AfterDraw -= Object3DControl_AfterDraw;
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}
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public override void SetPosition(IObject3D selectedItem, MeshSelectInfo meshSelectInfo)
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@ -68,7 +68,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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case HitQuadrant.LB:
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{
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Vector3 cornerPoint = new Vector3(selectedBounds.MinXYZ.X, selectedBounds.MinXYZ.Y, 0);
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var cornerPoint = new Vector3(selectedBounds.MinXYZ.X, selectedBounds.MinXYZ.Y, 0);
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double distBetweenPixelsWorldSpace = world.GetWorldUnitsPerScreenPixelAtPosition(cornerPoint);
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lines[0] = world.GetScreenPosition(cornerPoint - new Vector3(distToStart * distBetweenPixelsWorldSpace, 0, 0));
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@ -82,7 +82,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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case HitQuadrant.LT:
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{
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Vector3 cornerPoint = new Vector3(selectedBounds.MinXYZ.X, selectedBounds.MaxXYZ.Y, 0);
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var cornerPoint = new Vector3(selectedBounds.MinXYZ.X, selectedBounds.MaxXYZ.Y, 0);
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double distBetweenPixelsWorldSpace = world.GetWorldUnitsPerScreenPixelAtPosition(cornerPoint);
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lines[0] = world.GetScreenPosition(cornerPoint - new Vector3(distToStart * distBetweenPixelsWorldSpace, 0, 0));
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@ -96,7 +96,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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case HitQuadrant.RB:
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{
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Vector3 cornerPoint = new Vector3(selectedBounds.MaxXYZ.X, selectedBounds.MinXYZ.Y, 0);
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var cornerPoint = new Vector3(selectedBounds.MaxXYZ.X, selectedBounds.MinXYZ.Y, 0);
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double distBetweenPixelsWorldSpace = world.GetWorldUnitsPerScreenPixelAtPosition(cornerPoint);
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lines[0] = world.GetScreenPosition(cornerPoint + new Vector3(distToStart * distBetweenPixelsWorldSpace, 0, 0));
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@ -110,7 +110,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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case HitQuadrant.RT:
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{
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Vector3 cornerPoint = new Vector3(selectedBounds.MaxXYZ.X, selectedBounds.MaxXYZ.Y, 0);
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var cornerPoint = new Vector3(selectedBounds.MaxXYZ.X, selectedBounds.MaxXYZ.Y, 0);
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double distBetweenPixelsWorldSpace = world.GetWorldUnitsPerScreenPixelAtPosition(cornerPoint);
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lines[0] = world.GetScreenPosition(cornerPoint + new Vector3(distToStart * distBetweenPixelsWorldSpace, 0, 0));
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