Starting the work of creating 'holes'
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f2ff09579a
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8 changed files with 138 additions and 37 deletions
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@ -380,7 +380,7 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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/// <summary>
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/// Union a and b together. This can either return a single item with a mesh on it
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/// or a group item that has the a and be items as children
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/// or a group item that has the a and b items as children
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/// </summary>
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/// <param name="a"></param>
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/// <param name="b"></param>
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@ -310,13 +310,29 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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}
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};
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// color row
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var row = new SettingsRow("Color".Localize(), null, colorField.Content, theme);
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editorPanel.AddChild(new SettingsRow("Color".Localize(), null, colorField.Content, theme)
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{
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// Special top border style for first item in editor
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Border = new BorderDouble(0, 1)
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});
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// Special top border style for first item in editor
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row.Border = new BorderDouble(0, 1);
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// put in a hole edit field
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var holeField = new ToggleboxField(theme);
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holeField.Initialize(0);
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holeField.Checked = selectedItem.WorldOutputType() == PrintOutputTypes.Hole;
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holeField.ValueChanged += (s, e) =>
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{
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if (selectedItem.OutputType == PrintOutputTypes.Hole)
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{
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undoBuffer.AddAndDo(new ChangeColor(selectedItem, colorField.Color));
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}
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else
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{
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undoBuffer.AddAndDo(new MakeHole(selectedItem));
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}
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};
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editorPanel.AddChild(row);
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editorPanel.AddChild(new SettingsRow("Hole".Localize(), null, holeField.Content, theme));
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// put in a material edit field
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var materialField = new MaterialIndexField(sceneContext.Printer, theme, selectedItem.MaterialIndex);
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@ -339,8 +355,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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};
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// material row
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editorPanel.AddChild(
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new SettingsRow("Material".Localize(), null, materialField.Content, theme));
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editorPanel.AddChild(new SettingsRow("Material".Localize(), null, materialField.Content, theme));
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}
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var rows = new SafeList<SettingsRow>();
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@ -92,17 +92,17 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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floorDrawable = new FloorDrawable(editorType, sceneContext, this.BuildVolumeColor, theme);
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if (viewOnlyTexture == null)
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if (stripeTexture == null)
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{
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// TODO: What is the ViewOnlyTexture???
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// open gl can only be run on the ui thread so make sure it is on it by using RunOnIdle
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UiThread.RunOnIdle(() =>
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{
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viewOnlyTexture = new ImageBuffer(32, 32, 32);
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var graphics2D = viewOnlyTexture.NewGraphics2D();
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stripeTexture = new ImageBuffer(32, 32, 32);
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var graphics2D = stripeTexture.NewGraphics2D();
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graphics2D.Clear(Color.White);
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graphics2D.FillRectangle(0, 0, viewOnlyTexture.Width / 2, viewOnlyTexture.Height, Color.LightGray);
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graphics2D.FillRectangle(0, 0, stripeTexture.Width / 2, stripeTexture.Height, Color.LightGray);
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// request the texture so we can set it to repeat
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ImageGlPlugin.GetImageGlPlugin(viewOnlyTexture, true, true, false);
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ImageGlPlugin.GetImageGlPlugin(stripeTexture, true, true, false);
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});
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}
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@ -329,7 +329,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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foreach (var bvhIterator in allResults)
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{
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Object3DControlsLayer.RenderBounds(e, world, bvhIterator.TransformToWorld, bvhIterator.Bvh, bvhIterator.Depth);
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RenderBounds(e, world, bvhIterator.TransformToWorld, bvhIterator.Bvh, bvhIterator.Depth);
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}
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}
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@ -635,7 +635,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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public GuiWidget GuiSurface => this;
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private static ImageBuffer viewOnlyTexture;
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private static ImageBuffer stripeTexture;
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private Color lightWireframe = new Color("#aaa4");
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private Color darkWireframe = new Color("#3334");
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@ -807,8 +807,8 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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foreach (var item in object3D.VisibleMeshes())
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{
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// check for correct protection rendering
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ValidateViewOnlyTexturing(item);
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// check if the object should have a stripe texture
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ValidateStripeTexturing(item);
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Color drawColor = this.GetItemColor(item, selectedItem);
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@ -849,12 +849,13 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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}
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}
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private static void ValidateViewOnlyTexturing(IObject3D item)
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private static void ValidateStripeTexturing(IObject3D item)
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{
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// if there is no view only texture or the item is locked
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if (Object3DControlsLayer.viewOnlyTexture == null
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// if there is no stripe texture built or the item is locked
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if (stripeTexture == null
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|| item.Mesh.Faces.Count == 0)
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{
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// exit and wait for a later time
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return;
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}
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@ -864,33 +865,35 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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item.Mesh.FaceTextures.TryGetValue(0, out FaceTextureData faceTexture);
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bool faceIsTextured = faceTexture?.image != null;
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// if not persistable and has view only texture, remove the view only texture if it has it
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if (item.WorldPersistable()
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&& faceIsTextured)
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// if persistable and has a stripe texture, remove the stripe texture
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if (faceIsTextured
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&& item.WorldPersistable()
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&& item.WorldOutputType() != PrintOutputTypes.Hole)
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{
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// make sure it does not have the view only texture
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// make sure it does not have a stripe texture
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using (item.RebuildLock())
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{
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item.Mesh.RemoveTexture(Object3DControlsLayer.viewOnlyTexture, 0);
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item.Mesh.RemoveTexture(stripeTexture, 0);
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}
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}
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else if (!item.WorldPersistable()
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&& !faceIsTextured
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&& !item.RebuildLocked)
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else if (!faceIsTextured
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&& !item.RebuildLocked
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// and it is protected or a hole
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&& (!item.WorldPersistable() || item.WorldOutputType() == PrintOutputTypes.Hole))
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{
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// add a view only texture if it does not have one
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// make a copy of the mesh and texture it
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// add a stripe texture if it does not have one
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Task.Run(() =>
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{
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// make sure it does have the view only texture
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// put on the stripe texture
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var aabb = item.Mesh.GetAxisAlignedBoundingBox();
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var matrix = Matrix4X4.CreateScale(.5, .5, 1);
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matrix *= Matrix4X4.CreateRotationZ(MathHelper.Tau / 8);
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// make sure it has it's own copy of the mesh
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using (item.RebuildLock())
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{
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// we make a copy so that we don't modify the global instance of a mesh
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item.Mesh = item.Mesh.Copy(CancellationToken.None);
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item.Mesh.PlaceTexture(Object3DControlsLayer.viewOnlyTexture, matrix);
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item.Mesh.PlaceTexture(stripeTexture, matrix);
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}
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});
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}
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@ -1167,7 +1170,8 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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RenderTypes.Outlines,
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object3D.WorldMatrix() * World.ModelviewMatrix,
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wireColor,
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allowBspRendering: transparentMeshes.Count < 1000);
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allowBspRendering: transparentMeshes.Count < 1000,
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forceCullBackFaces: false);
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}
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if (!lookingDownOnBed)
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@ -35,7 +35,7 @@ using MatterHackers.DataConverters3D;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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public class ChangeColor : IUndoRedoCommand
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public class ChangeColor : IUndoRedoCommand
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{
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private List<PrintOutputTypes> itemsPrintOutputType = new List<PrintOutputTypes>();
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private List<Color> itemsColor = new List<Color>();
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@ -0,0 +1,79 @@
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/*
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Copyright (c) 2022, Lars Brubaker
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System.Collections.Generic;
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using System.Linq;
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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public class MakeHole : IUndoRedoCommand
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{
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private List<PrintOutputTypes> itemsPrintOutputType = new List<PrintOutputTypes>();
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private List<IObject3D> itemsToChange = new List<IObject3D>();
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public MakeHole(IObject3D selectedItem)
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{
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if (selectedItem is SelectionGroupObject3D)
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{
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SetData(selectedItem.Children.ToList());
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}
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else
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{
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SetData(new List<IObject3D> { selectedItem });
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}
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}
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void SetData(List<IObject3D> itemsToChange)
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{
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foreach (var item in itemsToChange)
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{
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this.itemsToChange.Add(item);
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this.itemsPrintOutputType.Add(item.OutputType);
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}
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}
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void IUndoRedoCommand.Do()
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{
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foreach (var item in this.itemsToChange)
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{
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item.OutputType = PrintOutputTypes.Hole;
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}
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}
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void IUndoRedoCommand.Undo()
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{
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for (int i = 0; i < this.itemsToChange.Count; i++)
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{
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itemsToChange[i].OutputType = itemsPrintOutputType[i];
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}
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}
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}
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}
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@ -2155,6 +2155,9 @@ Translated:Hold 'Shift' to scale proportionally, Type 'Esc' to cancel
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English:Holding Temperature
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Translated:Holding Temperature
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English:Hole
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Translated:Hole
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English:Hollow
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Translated:Hollow
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@ -1 +1 @@
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Subproject commit e754c81428db89bb94fadac23f026de7579bff8f
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Subproject commit bc96dac612a6cb3bff321b96657d5cdaef5b28d6
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@ -1 +1 @@
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Subproject commit 303fb1cf3baada642aaa46eb4d2e9fd546045bf7
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Subproject commit a1708b04012fe859f1e42cabd8a23234f7912ef7
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