Improving subtract object rendering

This commit is contained in:
Lars Brubaker 2019-02-13 10:26:02 -08:00
parent 76c4985111
commit ac03a4fcfd
16 changed files with 116 additions and 105 deletions

View file

@ -28,6 +28,7 @@ either expressed or implied, of the FreeBSD Project.
*/
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Threading.Tasks;
using MatterHackers.Agg.Font;
@ -38,6 +39,7 @@ using MatterHackers.DataConverters3D;
using MatterHackers.DataConverters3D.UndoCommands;
using MatterHackers.Localizations;
using MatterHackers.MatterControl.DesignTools.Operations;
using MatterHackers.MatterControl.PartPreviewWindow;
using MatterHackers.PolygonMesh;
using MatterHackers.VectorMath;
using Newtonsoft.Json;
@ -177,7 +179,7 @@ namespace MatterHackers.MatterControl.DesignTools
return null;
}
public void DrawEditor(object sender, DrawEventArgs e)
public void DrawEditor(InteractionLayer layer, List<Object3DView> transparentMeshes, DrawEventArgs e, ref bool suppressNormalDraw)
{
ImageToPathObject3D.DrawPath(this);
}