Improving subtract object rendering

This commit is contained in:
Lars Brubaker 2019-02-13 10:26:02 -08:00
parent 76c4985111
commit ac03a4fcfd
16 changed files with 116 additions and 105 deletions

View file

@ -38,6 +38,7 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
{
using MatterHackers.Agg.VertexSource;
using MatterHackers.DataConverters2D;
using MatterHackers.MatterControl.PartPreviewWindow;
using Newtonsoft.Json;
using System;
using System.Linq;
@ -160,7 +161,7 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
VertexSource = outputPolygons.CreateVertexStorage();
}
public void DrawEditor(object sender, DrawEventArgs e)
public void DrawEditor(InteractionLayer layer, List<Object3DView> transparentMeshes, DrawEventArgs e, ref bool suppressNormalDraw)
{
ImageToPathObject3D.DrawPath(this);
}