Improving subtract object rendering

This commit is contained in:
Lars Brubaker 2019-02-13 10:26:02 -08:00
parent 76c4985111
commit ac03a4fcfd
16 changed files with 116 additions and 105 deletions

View file

@ -45,6 +45,7 @@ namespace MatterHackers.MatterControl.DesignTools
{
using MatterHackers.Agg.Image.ThresholdFunctions;
using MatterHackers.Agg.UI;
using MatterHackers.MatterControl.PartPreviewWindow;
using MatterHackers.RenderOpenGl.OpenGl;
using MatterHackers.VectorMath;
using System.ComponentModel.DataAnnotations;
@ -240,7 +241,7 @@ namespace MatterHackers.MatterControl.DesignTools
}
}
public void DrawEditor(object sender, DrawEventArgs e)
public void DrawEditor(InteractionLayer layer, List<Object3DView> transparentMeshes, DrawEventArgs e, ref bool suppressNormalDraw)
{
ImageToPathObject3D.DrawPath(this);
}