fixing edges in flat renderer
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4 changed files with 3 additions and 19 deletions
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@ -224,6 +224,7 @@ namespace MatterHackers.MatterControl.DesignTools
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}
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public bool Debug { get; set; } = false;
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public double OuterEdgeWidth { get; set; }
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private List<Polygons> debugData = new List<Polygons>();
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