Remove unused ClippingFrustum calls
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2 changed files with 0 additions and 5 deletions
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@ -614,7 +614,6 @@ namespace MatterHackers.Plugins.EditorTools
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var graphics2DOpenGL = new Graphics2DOpenGL();
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double snappingRadians = MathHelper.Tau / numSnapPoints;
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var clippingFrustum = GLHelper.GetClippingFrustum(InteractionContext.World);
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for (int i = 0; i < numSnapPoints; i++)
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{
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@ -642,7 +641,6 @@ namespace MatterHackers.Plugins.EditorTools
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private void DrawTickMarks(DrawGlContentEventArgs drawEventArgs, double alphaValue, Matrix4X4 rotationCenterTransform, double innerRadius, double outerRadius, int numTicks)
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{
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double snappingRadians = MathHelper.Tau / numTicks;
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var clippingFrustum = GLHelper.GetClippingFrustum(InteractionContext.World);
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for (int i = 0; i < numTicks; i++)
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{
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double startAngle = i * snappingRadians;
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