Rename ArrowDirection Up/Down

This commit is contained in:
jlewin 2019-06-07 11:02:08 -07:00
parent d85d3134e6
commit a3bf83e87c
4 changed files with 13 additions and 13 deletions

View file

@ -30,5 +30,5 @@ either expressed or implied, of the FreeBSD Project.
namespace MatterHackers.MatterControl.PartPreviewWindow
{
public enum ArrowDirection { Right, Left, Top, Bottom, None }
public enum ArrowDirection { Right, Left, Up, Down, None }
}

View file

@ -83,11 +83,11 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
switch (_arrow)
{
case ArrowDirection.Top:
case ArrowDirection.Up:
this.Padding = originalPadding.Clone(top: originalPadding.Top + this.NotchSize);
break;
case ArrowDirection.Bottom:
case ArrowDirection.Down:
this.Padding = originalPadding.Clone(bottom: originalPadding.Bottom + this.NotchSize);
break;
@ -146,18 +146,18 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
double x3 = x4 - radius;
double y0 = rect.Top;
double y1 = y0 - (arrowDirection == ArrowDirection.Top ? notchSize : 0);
double y1 = y0 - (arrowDirection == ArrowDirection.Up ? notchSize : 0);
double y2 = y1 - radius;
double y5 = rect.Bottom;
double y4 = y5 + (arrowDirection == ArrowDirection.Bottom ? notchSize : 0);
double y4 = y5 + (arrowDirection == ArrowDirection.Down ? notchSize : 0);
double y3 = y4 + radius;
int p1, p3;
switch (arrowDirection)
{
case ArrowDirection.Bottom:
case ArrowDirection.Down:
p2 = x1 + p2;
p1 = (int)(p2 + notchSize);
p3 = (int)(p2 - notchSize);
@ -169,7 +169,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
p3 = (int)(p2 - notchSize);
break;
case ArrowDirection.Top:
case ArrowDirection.Up:
p2 = x1 + p2;
p1 = (int)(p2 - notchSize);
p3 = (int)(p2 + notchSize);
@ -206,7 +206,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
tabShape.curve3(x1, y1, x2, y1); // C -> D
if (arrowDirection != ArrowDirection.Top)
if (arrowDirection != ArrowDirection.Up)
{
// D -> E
tabShape.LineTo(x3, y1);
@ -242,7 +242,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
tabShape.curve3(x4, y4, x3, y4); // G -> H
if (arrowDirection != ArrowDirection.Bottom)
if (arrowDirection != ArrowDirection.Down)
{
// H -> A
tabShape.LineTo(x2, y4);

View file

@ -166,7 +166,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
if (settingsRow != null)
{
settingsRow.ArrowDirection = settingsRow.ArrowDirection == ArrowDirection.Top ? ArrowDirection.Bottom: ArrowDirection.Top;
settingsRow.ArrowDirection = settingsRow.ArrowDirection == ArrowDirection.Up ? ArrowDirection.Down: ArrowDirection.Up;
}
}

View file

@ -104,7 +104,7 @@ namespace MatterHackers.MatterControl.Tour
if (targetBounds.Bottom - totalBounds.Height < 0)
{
// Down arrow
this.ArrowDirection = ArrowDirection.Bottom;
this.ArrowDirection = ArrowDirection.Down;
// Arrow centered on target in x, to the right
totalBounds = this.GetTotalBounds();
@ -133,7 +133,7 @@ namespace MatterHackers.MatterControl.Tour
else
{
// Up arrow
this.ArrowDirection = ArrowDirection.Top;
this.ArrowDirection = ArrowDirection.Up;
// Arrow centered on target in x, to the right
totalBounds = this.GetTotalBounds();
@ -170,7 +170,7 @@ namespace MatterHackers.MatterControl.Tour
}
else
{
this.ArrowDirection = ArrowDirection.Top;
this.ArrowDirection = ArrowDirection.Up;
// Arrow centered on target in x, to the left
totalBounds = this.GetTotalBounds();