Made animation speed be right

Put in 10 x 10 grid
This commit is contained in:
Lars Brubaker 2018-04-27 18:28:49 -07:00
parent 838267a3ac
commit a3903be868
9 changed files with 61 additions and 209 deletions

View file

@ -1,148 +0,0 @@
/*
Copyright (c) 2014, Lars Brubaker
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
The views and conclusions contained in the software and documentation are those
of the authors and should not be interpreted as representing official policies,
either expressed or implied, of the FreeBSD Project.
*/
using System;
using System.Collections.Generic;
using MatterHackers.Agg.UI;
using MatterHackers.MatterControl.SlicerConfiguration;
using MatterHackers.MeshVisualizer;
using MatterHackers.VectorMath;
namespace MatterHackers.MatterControl.ConfigurationPage.PrintLeveling
{
public class LevelWizard5x5Mesh : LevelWizardBase
{
public LevelWizard5x5Mesh(PrinterConfig printer, ThemeConfig theme)
: base(printer, theme)
{
}
public override int ProbeCount => 25;
public override IEnumerable<Vector2> GetPrintLevelPositionToSample()
{
yield return GetPosition(0, 0);
yield return GetPosition(1, 0);
yield return GetPosition(2, 0);
yield return GetPosition(3, 0);
yield return GetPosition(4, 0);
yield return GetPosition(4, 1);
yield return GetPosition(3, 1);
yield return GetPosition(2, 1);
yield return GetPosition(1, 1);
yield return GetPosition(0, 1);
yield return GetPosition(0, 2);
yield return GetPosition(1, 2);
yield return GetPosition(2, 2);
yield return GetPosition(3, 2);
yield return GetPosition(4, 2);
yield return GetPosition(4, 3);
yield return GetPosition(3, 3);
yield return GetPosition(2, 3);
yield return GetPosition(1, 3);
yield return GetPosition(0, 3);
yield return GetPosition(0, 4);
yield return GetPosition(1, 4);
yield return GetPosition(2, 4);
yield return GetPosition(3, 4);
yield return GetPosition(4, 4);
}
private Vector2 GetPosition(int xIndex, int yIndex)
{
Vector2 bedSize = printer.Settings.GetValue<Vector2>(SettingsKey.bed_size);
Vector2 printCenter = printer.Settings.GetValue<Vector2>(SettingsKey.print_center);
if (printer.Settings.GetValue<BedShape>(SettingsKey.bed_shape) == BedShape.Circular)
{
// reduce the bed size by the ratio of the radius (square root of 2) so that the sample positions will fit on a ciclular bed
bedSize *= 1.0 / Math.Sqrt(2);
}
Vector2 samplePosition = new Vector2();
switch (xIndex)
{
case 0:
samplePosition.X = printCenter.X - (bedSize.X / 2) * .8;
break;
case 1:
samplePosition.X = printCenter.X - (bedSize.X / 2) * .4;
break;
case 2:
samplePosition.X = printCenter.X;
break;
case 3:
samplePosition.X = printCenter.X + (bedSize.X / 2) * .4;
break;
case 4:
samplePosition.X = printCenter.X + (bedSize.X / 2) * .8;
break;
default:
throw new IndexOutOfRangeException();
}
switch (yIndex)
{
case 0:
samplePosition.Y = printCenter.Y - (bedSize.Y / 2) * .8;
break;
case 1:
samplePosition.Y = printCenter.Y - (bedSize.Y / 2) * .4;
break;
case 2:
samplePosition.Y = printCenter.Y;
break;
case 3:
samplePosition.Y = printCenter.Y + (bedSize.Y / 2) * .4;
break;
case 4:
samplePosition.Y = printCenter.Y + (bedSize.Y / 2) * .8;
break;
default:
throw new IndexOutOfRangeException();
}
return samplePosition;
}
}
}

View file

@ -239,17 +239,24 @@ namespace MatterHackers.MatterControl.ConfigurationPage.PrintLeveling
protected PrintLevelWizardControl printLevelWizard;
private static SystemWindow printLevelWizardWindow;
protected PrinterConfig printer;
private ThemeConfig theme;
public LevelWizardBase(PrinterConfig printer, ThemeConfig theme)
: base(500, 370)
{
AlwaysOnTopOfMain = true;
this.printer = printer;
this.Title = string.Format("{0} - {1}", ApplicationController.Instance.ProductName, "Print Leveling Wizard".Localize());
this.theme = theme;
this.printer = printer;
}
public override void OnLoad(EventArgs args)
{
printLevelWizard = new PrintLevelWizardControl(printer, this, theme);
AddChild(printLevelWizard);
base.OnLoad(args);
}
public abstract int ProbeCount { get; }
@ -316,11 +323,15 @@ namespace MatterHackers.MatterControl.ConfigurationPage.PrintLeveling
break;
case LevelingSystem.Probe3x3Mesh:
printLevelWizardWindow = new LevelWizard3x3Mesh(printer, theme);
printLevelWizardWindow = new LevelWizardMesh(printer, 3, 3, theme);
break;
case LevelingSystem.Probe5x5Mesh:
printLevelWizardWindow = new LevelWizard5x5Mesh(printer, theme);
printLevelWizardWindow = new LevelWizardMesh(printer, 5, 5, theme);
break;
case LevelingSystem.Probe10x10Mesh:
printLevelWizardWindow = new LevelWizardMesh(printer, 10, 10, theme);
break;
default:

View file

@ -36,31 +36,28 @@ using MatterHackers.VectorMath;
namespace MatterHackers.MatterControl.ConfigurationPage.PrintLeveling
{
public class LevelWizard3x3Mesh : LevelWizardBase
public class LevelWizardMesh : LevelWizardBase
{
public LevelWizard3x3Mesh(PrinterConfig printer, ThemeConfig theme)
int gridWidth;
int gridHeight;
private LevelWizardMesh()
: base(null, null)
{
}
public LevelWizardMesh(PrinterConfig printer,
int width, int height, ThemeConfig theme)
: base(printer, theme)
{
this.gridWidth = width;
this.gridHeight = height;
}
public override int ProbeCount => 9;
public override int ProbeCount => gridWidth * gridHeight;
public override IEnumerable<Vector2> GetPrintLevelPositionToSample()
{
yield return GetPosition(0, 0);
yield return GetPosition(1, 0);
yield return GetPosition(2, 0);
yield return GetPosition(2, 1);
yield return GetPosition(1, 1);
yield return GetPosition(0, 1);
yield return GetPosition(0, 2);
yield return GetPosition(1, 2);
yield return GetPosition(2, 2);
}
private Vector2 GetPosition(int xIndex, int yIndex)
{
Vector2 bedSize = printer.Settings.GetValue<Vector2>(SettingsKey.bed_size);
Vector2 printCenter = printer.Settings.GetValue<Vector2>(SettingsKey.print_center);
@ -71,44 +68,27 @@ namespace MatterHackers.MatterControl.ConfigurationPage.PrintLeveling
bedSize *= 1.0 / Math.Sqrt(2);
}
Vector2 samplePosition = new Vector2();
switch (xIndex)
double halfXSize = (bedSize.X / 2) * .8;
double xStep = (halfXSize * 2) / (gridWidth - 1);
double halfYSize = (bedSize.Y / 2) * .8;
double yStep = (halfYSize * 2) / (gridHeight - 1);
for (int y = 0; y < gridHeight; y++)
{
case 0:
samplePosition.X = printCenter.X - (bedSize.X / 2) * .8;
break;
// make it such that every other line is printed from right to left
for (int x = 0; x < gridWidth; x++)
{
int dirX = x;
if ((y % 2) == 1)
{
dirX = (gridWidth - 1) - x;
}
Vector2 samplePosition = new Vector2();
samplePosition.X = printCenter.X - halfXSize + (dirX * xStep);
samplePosition.Y = printCenter.Y - halfYSize + (y * yStep);
case 1:
samplePosition.X = printCenter.X;
break;
case 2:
samplePosition.X = printCenter.X + (bedSize.X / 2) * .8;
break;
default:
throw new IndexOutOfRangeException();
yield return samplePosition;
}
}
switch (yIndex)
{
case 0:
samplePosition.Y = printCenter.Y - (bedSize.Y / 2) * .8;
break;
case 1:
samplePosition.Y = printCenter.Y;
break;
case 2:
samplePosition.Y = printCenter.Y + (bedSize.Y / 2) * .8;
break;
default:
throw new IndexOutOfRangeException();
}
return samplePosition;
}
}
}

View file

@ -10,7 +10,7 @@ using System.Linq;
namespace MatterHackers.MatterControl.ConfigurationPage.PrintLeveling
{
[JsonConverter(typeof(StringEnumConverter))]
public enum LevelingSystem { Probe3Points, Probe7PointRadial, Probe13PointRadial, Probe3x3Mesh, Probe5x5Mesh }
public enum LevelingSystem { Probe3Points, Probe7PointRadial, Probe13PointRadial, Probe3x3Mesh, Probe5x5Mesh, Probe10x10Mesh }
public class PrintLevelingData
{
@ -119,6 +119,13 @@ namespace MatterHackers.MatterControl.ConfigurationPage.PrintLeveling
}
break;
case LevelingSystem.Probe10x10Mesh:
if (levelingData.SampledPositions.Count != 100) // different criteria for what is not initialized
{
return true;
}
break;
default:
throw new NotImplementedException();
}

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@ -74,12 +74,11 @@
<Compile Include="AboutPage\CacheDirectory.cs" />
<Compile Include="AboutPage\CheckForUpdatesPage.cs" />
<Compile Include="ApplicationView\LogoSpinner.cs" />
<Compile Include="ConfigurationPage\PrintLeveling\LevelWizardMesh.cs" />
<Compile Include="DesignTools\Primitives\HalfCylinderObject3D.cs" />
<Compile Include="DesignTools\Primitives\HalfWedgeObject3D.cs" />
<Compile Include="PrinterControls\ControlWidgets\CalibrationControls.cs" />
<Compile Include="ConfigurationPage\PrintLeveling\LevelingFunctions.cs" />
<Compile Include="ConfigurationPage\PrintLeveling\LevelWizard3x3Mesh.cs" />
<Compile Include="ConfigurationPage\PrintLeveling\LevelWizard5x5Mesh.cs" />
<Compile Include="ConfigurationPage\PrintLeveling\ProbeCalibrationWizard.cs" />
<Compile Include="ConfigurationPage\PrintLeveling\WizardPages\AutoProbeFeedback.cs" />
<Compile Include="ConfigurationPage\PrintLeveling\WizardPages\CalibrateProbeLastPagelInstructions.cs" />

View file

@ -400,6 +400,7 @@ namespace MatterHackers.MatterControl
title.Text = guide.Title;
description.Text = guide.Description;
imageSequenceWidget.ImageSequence = AggContext.StaticData.LoadSequence(Path.Combine("Icons", "provider_loading.gif"));
ApplicationController.Instance.DownloadToImageSequenceAsync(imageSequenceWidget.ImageSequence, guide.AnimationUri);
};
}

View file

@ -780,6 +780,8 @@ namespace MatterHackers.MatterControl.SlicerConfiguration
return (T)(object)(LevelingSystem.Probe3x3Mesh);
case "5x5 Mesh":
return (T)(object)(LevelingSystem.Probe5x5Mesh);
case "10x10 Mesh":
return (T)(object)(LevelingSystem.Probe10x10Mesh);
default:
#if DEBUG
throw new NotImplementedException();

View file

@ -709,7 +709,7 @@
"PresentationName": "Leveling Solution",
"HelpText": "The print leveling algorithm to use.",
"DataEditType": "LIST",
"ListValues": "3 Point Plane,7 Point Disk,13 Point Disk,3x3 Mesh,5x5 Mesh",
"ListValues": "3 Point Plane,7 Point Disk,13 Point Disk,3x3 Mesh,5x5 Mesh,10x10 Mesh",
"ShowAsOverride": true,
"ShowIfSet": "!has_hardware_leveling",
"DefaultValue": "3 Point Plane",

@ -1 +1 @@
Subproject commit 5ff72caf66fa6b90d2619a84adbbd6899094dee0
Subproject commit 5866569b025217ce46079a3d97db8830554515c4