Took out legacy csg code
refactoring
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60 changed files with 67 additions and 1807 deletions
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@ -38,6 +38,7 @@ using MatterHackers.DataConverters2D;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.PolygonMesh.Processors;
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using Polygon = System.Collections.Generic.List<ClipperLib.IntPoint>;
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using Polygons = System.Collections.Generic.List<System.Collections.Generic.List<ClipperLib.IntPoint>>;
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