Subtract is working now
Added child selector got align updating correctly got array operations working with source object fit to bounds updating correctly took out hole output type improved text object issue: MatterHackers/MCCentral#3456 Second subtract creates bad data
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1a7ca2d0d7
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19 changed files with 311 additions and 324 deletions
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@ -444,12 +444,13 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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});
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ResumeRebuild();
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Invalidate(new InvalidateArgs(this, InvalidateType.Matrix));
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}
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public override void Remove(UndoBuffer undoBuffer)
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{
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SuspendRebuild();
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// put everything back to where it was before the arrange started
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if (OriginalChildrenBounds.Count == Children.Count)
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{
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@ -463,6 +464,9 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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}
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base.Remove(undoBuffer);
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ResumeRebuild();
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Invalidate(new InvalidateArgs(this, InvalidateType.Content));
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}
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public void UpdateControls(PPEContext context)
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@ -104,15 +104,4 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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base.Remove(undoBuffer);
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}
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}
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public class DirectionAxis
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{
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public Vector3 Normal { get; set; }
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public Vector3 Origin { get; set; }
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}
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public class DirectionVector
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{
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public Vector3 Normal { get; set; }
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}
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}
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@ -30,6 +30,7 @@ either expressed or implied, of the FreeBSD Project.
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.DesignTools.EditableTypes;
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using MatterHackers.VectorMath;
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using System;
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using System.Linq;
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@ -30,6 +30,7 @@ either expressed or implied, of the FreeBSD Project.
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.DesignTools.EditableTypes;
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using MatterHackers.VectorMath;
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using System;
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using System.ComponentModel;
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@ -52,8 +52,8 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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public FitType FitType { get; set; } = FitType.Box;
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public double Width { get; set; }
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public double Diameter { get; set ; }
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public double Depth { get; set; }
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public double Diameter { get; set; }
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public double Height { get; set; }
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[Description("Set the rules for how to maintain the part while scaling.")]
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@ -74,6 +74,8 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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public override void Apply(UndoBuffer undoBuffer)
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{
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SuspendRebuild();
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// push our matrix into our children
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foreach (var child in this.Children)
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{
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@ -89,10 +91,15 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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list.Remove(this);
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list.AddRange(ScaleItem.Children);
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});
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ResumeRebuild();
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Invalidate(new InvalidateArgs(this, InvalidateType.Content));
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}
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public override void Remove(UndoBuffer undoBuffer)
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{
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SuspendRebuild();
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// push our matrix into inner children
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foreach (var child in ScaleItem.Children)
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{
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@ -105,6 +112,9 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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list.Remove(this);
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list.AddRange(ScaleItem.Children);
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});
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ResumeRebuild();
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Invalidate(new InvalidateArgs(this, InvalidateType.Content));
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}
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public override void OnInvalidate(InvalidateArgs invalidateType)
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