Merge remote-tracking branch 'jlewin/issue/5248'
This commit is contained in:
commit
8f4acc7641
4 changed files with 23 additions and 4 deletions
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@ -763,7 +763,9 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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bottomRow.AddChild(timeContainer);
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// we can only reslice on 64 bit, because in 64 bit we always have the gcode loaded
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if (IntPtr.Size == 8 || ApplicationController.Instance.Allow32BitReSlice)
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if ((IntPtr.Size == 8 || ApplicationController.Instance.Allow32BitReSlice)
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// Reslice is not applicable on standalone gcode files
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&& !printer.Bed.EditContext.FreezeGCode)
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{
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var resliceButton = new ThemedTextButton("Re-Slice", theme)
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{
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@ -335,8 +335,11 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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UiThread.RunOnIdle(async () =>
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{
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// Save any pending changes before starting print operation
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await ApplicationController.Instance.Tasks.Execute("Saving Changes".Localize(), printer, printer.Bed.SaveChanges);
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// For non-gcode files, save pending changes before starting print operation
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if (!printer.Bed.EditContext.IsGGCodeSource)
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{
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await ApplicationController.Instance.Tasks.Execute("Saving Changes".Localize(), printer, printer.Bed.SaveChanges);
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}
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await ApplicationController.Instance.PrintPart(
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printer.Bed.EditContext,
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@ -56,10 +56,16 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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// Register listeners
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printer.Connection.CommunicationStateChanged += Connection_CommunicationStateChanged;
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printer.Bed.SceneLoaded += Scene_Loaded;
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SetButtonStates();
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}
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private void Scene_Loaded(object sender, EventArgs e)
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{
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this.SetButtonStates();
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}
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protected override async void OnClick(MouseEventArgs mouseEvent)
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{
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base.OnClick(mouseEvent);
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@ -70,6 +76,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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// Unregister listeners
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printer.Connection.CommunicationStateChanged -= Connection_CommunicationStateChanged;
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printer.Bed.SceneLoaded -= Scene_Loaded;
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base.OnClosed(e);
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}
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@ -81,6 +88,13 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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private void SetButtonStates()
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{
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// Slicing disabled when loaded content is stand-alone GCODE file
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if (printer.Bed.EditContext.IsGGCodeSource)
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{
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this.Enabled = false;
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return;
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}
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switch (printer.Connection.CommunicationState)
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{
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case CommunicationStates.PreparingToPrint:
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@ -2166,7 +2166,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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sceneContext.Scene.UndoBuffer.ClearHistory();
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}
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else
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{
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{
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this.SelectAll();
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SceneActions.DeleteSelection(Scene);
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}
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