Changed RGBA_Bytes -> Color

This commit is contained in:
Lars Brubaker 2017-10-31 11:43:25 -07:00
parent c6a3c14118
commit 8d1fecab8c
107 changed files with 495 additions and 495 deletions

View file

@ -75,17 +75,17 @@ namespace MatterHackers.GCodeVisualizer
}
// retract and unretract are the extruder color
RGBA_Bytes color = renderInfo.GetMaterialColor(extruderIndex);
Color color = renderInfo.GetMaterialColor(extruderIndex);
// except for extruder 0 where they are the red and blue we are familiar with
if (extruderIndex == 0)
{
if (extrusionAmount > 0)
{
color = RGBA_Bytes.Blue;
color = Color.Blue;
}
else
{
color = RGBA_Bytes.Red;
color = Color.Red;
}
}
if (extrusionAmount > 0)
@ -116,11 +116,11 @@ namespace MatterHackers.GCodeVisualizer
renderInfo.Transform.transform(ref position);
RGBA_Bytes retractionColor = new RGBA_Bytes(RGBA_Bytes.Red, 200);
Color retractionColor = new Color(Color.Red, 200);
if (extrusionAmount > 0)
{
// unretraction
retractionColor = new RGBA_Bytes(RGBA_Bytes.Blue, 200);
retractionColor = new Color(Color.Blue, 200);
}
// render the part using opengl